From Agema
PDF – Sale Price $10.00 USD
Naval wargame rules covering the 18th century era (1700-1789), including the Wars of the Spanish & Austrian Successions, the Seven Years War & the American War of Independence.
These rules have sections on:
- Starting weather conditions for various seas for wind, fog, &c.
- Unique sailing rules system
- Signalling
- Leeward drift
- Veering & tacking
- Boxhauling & in irons
- Running sail & sail shiver
- Running foul
- Heaving-to
- Grounding
- Pooping
- Wind shadow
- Cannon overboard
- Towing
- Jury rigging & rudders
- Hull shapes
- Gunnery
- Small arms fire
- Friendly fire
- Swivel guns
- Fire aloft, in the hull
- Flooding
- Heated shot
- Bomb ketch shore bombardment
- Boarding attempts
- Striking colours
- Secured prizes
- Ships boats
- Cutting out operations
- Raising and dropping anchor
- Turnings on springs & warping
- Linking cables
- Girt
- Fireships
- Discussions regarding:
- Rates of fire
- Damage
- Carelessness
- The light room
- Thick smoke
- Gunnery
- Carronades
- Obusier de vaisseau
- Waterlogging
- Suction pumps including Coles-Bentinck chain pumps
- Danger to magazines from fire
- Tactics
- Doubling the line
- Falling out of line
- En fluyte
- Crank & swift ships
- East Indiamen





