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Witchin' Hour Available


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©1994-2024 Bill Armintrout
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Wargame Vault announces the availability of:

From Hazard Game Design

Watermarked PDF – $16.99 USD

Witchin' Hour

A two-player tabletop skirmish game that pits Witch Hunters and their retinues of righteous men against foul Witches and their henchmen.

Armed with swords and unshakable faith, you will hunt and fight the loathsome Witches that roam the land and prey on the weak and innocent. Or you can hurl deadly spells and order numerous dedicated cultists into the fray to get rid of these meddlesome Witch Hunters and their soldiers.

The rules presented in this book give players the tools to put together a Warband or Coven of their own liking and equip them with the weapons, spells and skills they want. The rulebook provides you with all the tools you need to start a game. It also includes scenarios that allow you to play a narrative mini-campaign.

The game mechanics are designed to get the most out of each game, which starts with an innovative deployment system. Furthermore, the game includes a dynamic activation phase in which models have a number of actions they can perform, and close combat is a combination of bluffing and dice rolling.

It doesn't matter what brand of miniatures you own or want to use; all sorts of 28mm models can be used in this game. Just equip them with weapons, skills, holy powers and spells. There are no restrictions to setting or time period, just let your imagination get you to where you want to go.

For more information