Price: $7.50 USD
Publisher: Geoff Curran
Does what it says on the label….
Includes:
- Ruleset for use with miniatures or counters
- Data Cards for a range of ship types from dreadnoughts down to humble corvettes, and fighters. These fit into plastic card sleeves to allow recording of damage with a wipeable marker.
- Counters for ships (as an alternative to miniatures)
- Counters for fighters and bombers (small single-man ships with anti-ship torpedoes)
- Game play counters and turn arcs.
- A single-sheet Quick-Reference Sheet
The game has a simple mechanism and damage system with d6, d8, d10 and d12 dice used to correspond to different weapon sizes, and a simple damage-control system utilizing the data cards provided.
Weaponry can be predominantly bow- or beam-mounted.
This provides a game of simple mechanism, but the player will have to have the right ships in the right place with targets in the right arc to succeed… big weapon systems are less effective against fighters/bombers than small guns or fighters. Small ships such as cruisers are needed to screen your battleships from smaller ships with torpedoes.
There are three ship crew skill levels, and this is reflected in both the attack and defense statistics of the ships.
The simple mechanisms allow games with several miniatures a side – this is a game for fleet actions.