From Wargame World
PDF – Sale Price $4.99 USD

Charge into the heart of World War II with Foxholes & Firepower, a stand-alone ruleset that thrusts you into the boots of a company commander. Weave together infantry squads darting through smoke, tanks crashing through hedgerows, artillery barrages shaking the earth, and air strikes roaring overhead—all in a sleek system that packs the war's chaos onto a single, easy-to-read reference sheet. Revel in the thrill of squad-level tactics, where pinning fire locks enemies down, bold assaults seize the moment, and every decision feels like a battlefield gamble, all without wading through complex charts or rules bloat.Play your way: clash on a hex grid for razor-sharp tactics or go free-form with measurements for fluid, terrain-driven battles. Clear rules for both styles mold to your miniatures, table, and vision.
Key Features
- Seamless combined-arms rules
- infantry, armor, artillery, and air assaults blend through core mechanics—firepower, armor, morale, and tempo—with pins capturing the chaos of suppression.
- Quick, punchy combat
- ranged fire, close assaults, and indirect barrages resolve with simple dice pools using standard six-siders, no modifier stacks or sub-steps.
- Flexible play
- defaults to 4-inch hexes with 15mm figures but adapts to free form play with 6mm-28mm and any basing—your collection, your battlefield.
- Asymmetric scenarios
- tools for crafting orders of battle, briefings, victory conditions, and battlefield effects like minefields, night, or weather.
- Normandy campaign toolkit
- rules for Allied air superiority, German attrition, and sample battles, with tips for theaters like the Pacific or Eastern Front.
- Extensive unit references
- detailed profiles for infantry, vehicles, guns, and specials for major powers (American, British, French, German, Italian, Japanese, Polish, Soviet) and minors (Finnish, Hungarian, Slovakian).
- One-page quick reference
- distills WWII's tactical depth into a single, at-a-glance sheet for effortless play.
Period Coverage
Cover every WWII theater — Normandy's bocage, Finland's frozen woods, North Africa's sands, the Pacific's islands, or the Eastern Front's vast plains. Build authentic companies with iconic gear: Garand-armed GIs, StG-44-toting Volksgrenadiers, T-34 tanks, or Zero fighters. Dive into lopsided fights where cunning, terrain, and grit decide victory.
Gameplay Basics
Jump into fast, fun battles where every turn crackles with choice – seize initiative to strike first, call in air support, rally pinned squads, plot artillery, or charge into close assaults. The clever dice system (1-3 scores hits, 4+ busts) powers firefights and morale tests, piling on pins that wear down units and risk breaking them, making every roll a tense gamble. Suppression, flanks, and combined-arms coordination matter, but the rules stay so intuitive that the entire game flows from a single reference sheet. No fiddly modifiers or endless look-ups – just pure, engaging tactics that let you focus on outsmarting your opponent.