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onmilitarymatters Sponsoring Member of TMP of On Military Matters writes:

Reminder: OMM continues to remain open for internet orders and shipping. The shoppe is also open for in-person shopping, but you must be fully vaccinated. Call ahead. If you wish to pick up your order at the shoppe, we can also leave the package outside the door.

Most items due into the shoppe in a couple weeks.

Thank You for Your Continued Support!


Afghan Warriors: 28mm Figures

Afghan Warriors: 28mm Figures. This set includes warriors typical of the North-West Frontier during conflicts with the British from 1830s-1920s. Depending on weapon choices, they would not be inappropriate from 1700 up to the present time. This boxed set will give you enough parts to outfit 40 28mm infantry with weapons, including pulwar and khyber swords, daggers, shields, muskets, jezails, and Martini-Henry rifles. Models require assembly and painting. Bases are not included. $35.00 USD

Boxers: 28mm Figures

Boxers: 28mm Figures. This hard-plastic boxed set allows you to build up to 30 warriors, with options to create the famed Kansu (Gansu), Braves, and Tigermen. This box can also be used for other periods like the Opium Wars, the Taiping Rebellion, the First Sino-Japanese War, and into the 20th Century. Models require assembly and painting. Bases are not included. $35.00 USD


Age of Hannibal: 2nd Edition

Age of Hannibal: 2nd Edition. Game large battles of antiquity in a single evening on limited table space and with flexible basing. Focus on the critical nature of pre-battle strategy, when commanders sought the best possible ground for their armies. A terrain card system allows players to create unique battlefields, while also incorporating elements of scouting, flank marches, and possible ambushes. Includes a full campaign system for map-based play, plus a chapter on conducting sieges such as Carthage or Syracuse. Biggest difference in 2nd edition is switch from d10s to d8s for less randomness in melee outcomes. Also rebalancing the unit types; updating Rally Factors, and some other unit traits for each unit type; and revising Army Morale Clock for longer battles. Also totally revises missile fire, and the way generals exert command influence. $26.00 USD

Age of Hannibal: Over the Alps Scenario Book – 2nd Edition. Revised edition has 15 Punic War scenarios and one Grand Campaign. Scenarios: Battles of Messana (264 BC), Agrigentum (261 BC), Adys (256 BC), Tunis (255 BC), Trebia (218 BC), Cannae (216 BC), Dertosa (215 BC), Caralis (215 BC), Beneventum (214 BC), Herdonia (212 BC), Metaurus (207 BC), Ilipa (206 BC), Great Plains (203 BC), Zama (202 BC), and Siege of Carthage (146 BC). Grand Campaign: War for Sicily (264 – 256 BC): Refight the First Punic War in Sicily. All necessary campaign rules, map tokens, and a map of Sicily are included. $26.00 USD

With Musket, Pike & Drum: 1500-1700 Add-on Pack

With Musket, Pike & Drum: 1500-1700 Add-On Pack. Three-part mini-campaign includes scenarios, quick reference sheets, bonus rules for the military inventions of Leonardo, game cards, tokens, and ECW flag-based markers. Uses any scale of figures. The unit sizes in this series of rules are determined by your forces available and playing area. $12.00 USD

Dak Attack: Solo or Multi-player Rules for Gaming the Long Range Desert Group. A set of rules, written for the Long Range Desert Group, which can be used for solo or multi-player games. The ruleset comes complete with markers, separate play sheets, and two sets of game/mission cards. Ideal for 28mm. $56.00 USD

Against Spain: Wargaming the Sieges of Havana and Manila 1762-1764

Against Spain: Wargaming the Sieges of Havana and Manila 1762-1764. Illustrations, background, and scenarios cover the leaders, troops, organization, sieges and other actions. Companion to The Sugar Islands. Crann Tara Miniatures do the 28mm figures. Includes period illustrations and maps. Scenarios cover sieges as well as actions outside the walls. $20.00 USD

Uniform Plates…

394: Kingdom of Italy: 2nd Rifle Regiment on Horseback Principe Reale 1808-1811

394: Kingdom of Italy: 2nd Rifle Regiment on Horseback Principe Reale 1808-1811. Another in the terrific series. Uniform plate with 20+ color figures, flags or standards, facings, etc. Descriptions on reverse side. $14.00 USD

395: Kingdom of Prussia: Neumark Landwehr Cavalry 1813-1815. Another in the terrific series. Uniform plate with 20+ color figures, flags or standards, facings, etc. Descriptions on reverse side. $14.00 USD


An Invincible Beast: Understanding the Hellenistic Pike Phalanx in Action

An Invincible Beast: Understanding the Hellenistic Pike Phalanx in Action. Examines phalanx combat by using techniques such as physical re-creation, experimental archaeology, and ballistics testing, and then comparing the findings of this testing to the ancient literary, artistic and archaeological evidence and modern theories. $35.00 USD

OMM Discount 15%: Now $29.75 USD.

Roman Britain's Pirate King: Carausius, Constantius Chlorus and the Fourth Roman Invasion of Britain. In the mid-3rd Century AD Roman Britain's regional fleet, the Classis Britannica, disappeared. It was never to return. Soon the North Sea and English Channel were over-run by Germanic pirates, preying upon the east and south coast of Britain, and the continental coast up to the Rhine Delta. The western augustus (senior emperor) Maximian turned to a seasoned naval leader called Marcus Aurelius Mausaeus Valerius Carausius to restore order. He was so successful that Maximian accused him of pocketing the plunder he'd recaptured, ordering his execution. The canny Carausius moved first and in 286 usurped imperial authority, creating a North Sea empire in northern Gaul and Britain which lasted until 296. Dubbed the pirate king, he initially thrived, seeing off early attempts by Maximian to defeat him. However, in the early 290s Maximian appointed his new caesar (junior emperor), Constantius Chlorus (the father of Constantine the Great), to defeat Carausius. $37.00 USD

OMM Discount 15%: Now $31.45 USD.
The Templars at War

The Templars at War. Combat Men series. Offers a comparative assessment of each side's doctrine, organization, equipment and training, followed by a detailed analysis of their actual performance in three key encounter actions: Casteau/Soignies (22 August), Cerizy/Moy (28 August), and Le Montcel/Feetoy (7 September). Supported by carefully chosen photographs and specially commissioned full-color artwork and maps. $43.00 USD

OMM Discount 15%: Now $36.55 USD.

The Fox Wars: Mesquakie Challenge to New France. The saga of the Fox Indians' struggle to maintain their identity in the face of colonial New France during the late 17th and early 18th centuries, black-and-white illustrations, chapter notes, biblio, and index. $22.00 USD

D-Day, Arnhem and the Rhine: A Glider Pilot's Memoir. Memoir of a Glider Pilot Regiment pilot describes hair-raising training, portraits of his comrades and officers, and the glide into battle. Covers action of D-Day, Arnhem, and the Rhine crossing. Offers insights into the successes and failures of various operations. $35.00 USD

OMM Discount 15%: Now $29.75 USD.


Brothers at War: 1862 Wargame

Brothers at War: 1862 Wargame. Quadrigame offers four tactical wargames that exploring civil war brigade command. Each two-player features a full-size, 22 x 34-inch game map and covering battles from 1862: Antietam, South Mountain, Mill Springs, and Bloody Valverde. 1 hex = 100 yards. 1 turn = 20 minutes. Units are regiments and batteries. Command rules are simple and abstracted. Combat and all checks are resolved using six-sided dice, in which results of 5 to 6 mark success, and 1 to 4 failure. Brigades activate via chit pull, with their constituent units moving and fighting individually. Stacking is limited to two units per hex. Massive 1.5-inch hexes allow two 3/4-inch units to fit side-by-side. No information is obscured. Battle Cards introduce an element of uncertainty and excitement to play. Unique off-map displays track every brigade's reserves and casualties. Once a unit's reserves are used up, it becomes exhausted and liable to break. $99.00 USD

OMM Discount 15%: Now $84.15 USD.

And Don't Forget the Magazines

Wargames Illustrated: Issue #417

Wargames Illustrated: Issue #417. Theme: North Africa Painting, Part One: Tabletop Ready – Painting tips for figures included with issue; The Desert War in Miniature: Worcester Wargames Club's 10mm/12mm WWII desert warfare figures; Rommel's Favourites: Italian Bersaglieri in WWII North Africa campaign; Building Biscari Airfield – Sicily 1943: Create 12mm scale airfield for demo game at Partizan. Departments: Quick Fire: Modeling snippets from your fellow wargamers; Observation Post: New releases; Release Radar: New wargames products; Full Paper Jacket: Book releases. Features: Horses for Courses: How Victrix British Heavy Dragoons measure up against the other Heavy Dragoon plastics on the market; The Battle of Trautenau: Austro-Prussian War, 27 June 1866; The Glosters' Last Stand: Part Two games the battle on the River Imjin in Korea; The Joy of Six: Show report; Battle of New Ross: Unrestricted stylegaming; Historicon 2022: Show report. $9.50 USD

Vae Victis #164: Storm over Belfort 1870-1871 (Wargame)

Vae Victis #164: Storm Over Belfort 1870-1871 (Wargame). News (hexes): Test of Faith, The Fulda Gap, Almoravid, Successors, Give us Victories; Boardgames: Vietnam; Tetrarchia; Piacenza; Into the Woods; Monty's D-Day; Third World War; Saladin; Army Group Center 2nd Edition; North Africa; Wars of Religion; Donnerschlag; Figurines: Art de la Guerre: la cavalerie a travers les ages; Flodden; Clash of Katana; Project Z; Venatores et Noxiip Borders of Blood; Hobby: Convention musee de la Legion Etrangere a Aubagne; Scenarios: M44; ASL; News (rules): Three Ages for Rome; The Age of Alexander; Castles in the Sky; Beyond the Empire; Rapid Fire; Art of War: Les 103 jours du siege de Belfort; Wargame: Storm over Belfort 1870-1871. (Magazine in French, Rules in English). $28.00 USD

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