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Scream, Aim, Fire! Boardgame Available


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©1994-2026 Bill Armintrout
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Wargame Vault announces the availability of:

From Tiny Battle Publishing

PDF – $12.00 USD

Scream, Aim, Fire!

Scream, Aim, Fire! is a solo tactical game of squad-level combat in the immediate aftermath of D-Day. The player takes the part of American infantry and armor pushing inland to take objectives, using a dice-roll action system that gives you a guaranteed number of actions each round, but not always of the exact type you need. A card-driven action system manages the German defenders, including veteran units, machine-gun nests, and even tanks. Victory is based on objectives and American Morale score, and game complications include lack of supplies and surprise German reinforcements, so even on the edge of victory, it pays to be cautious. But with a time limit on every scenario, not too cautious. With five scenarios of increasing difficulty and complexity, Scream, Aim, Fire! is a challenge you will have to rise to, and a challenger that is always ready for you.

Component List

  • two 17" x 22" game maps (8.5 x 11 versions included)
  • 140 1" counters
  • full-color rules
  • 1 Player Aid Sheet
  • 36 Player Cards

For more information

Extracted by Personal logo Editor Dianna The Editor of TMP
Text edited by Personal logo Editor in Chief Bill The Editor of TMP Fezian
Graphics edited by Personal logo Editor in Chief Bill The Editor of TMP Fezian
Scheduled by Personal logo Editor in Chief Bill The Editor of TMP Fezian