Price: $0.99 USD
Publisher: Nordic Weasel Games
The second expansion pack for Last Era adds the following new features:
- Background information for the Marsh Duchies, a fiercely independent region dominated by heavy swamp lands.
- Optional rules for long-ranged volley fire of archers.
- A new mission objective: The treasure hunt. Search for the ancient treasure and defend it once located. Troops will receive one of five in-game benefits depending on the type of treasure they unearthed.
- 2 new battle conditions to use:
- Unsafe Ground, which can bog down or even do damage to squads that enter particular features
- Strange Winds, which can cause a warbands morale to falter and make them retreat
- 5 new units ready-to-play:
- Marsh infantry – tough light infantry with one of the higher Power ratings against Drakes
- Wet dwellers – primitive lizard men with superior capabilities in wet terrain
- Marsh Rangers – a swamp-oriented version of the regular rangers.
- The Sellsword – a new mid-range hero who receives bonus victory points for slaying enemy individuals.
- The Swamp Drake – a wingless, poisonous variant of the regular drake. Can eat slain enemies to heal.
Last Era expansions are intended to be bite-sized.