Supermarina II
From Clash of Arms Games
While Rommel's Africa Korps was capturing the attention of the world, its fate was being decided in the Mediterranean. No matter how brilliantly the general and his troops performed, they could not win without the supplies and equipment necessary to fight.
Supermarina II is the continuation of the Origins Award-wining Supermarina I. Containing over two dozen new scenarios, Supermarina II shows the full-range of operations of the naval war in the Mediterranean Sea. Covering the period from July 1942 to August 1942, Supermarina II includes everything from submarine attacks on battleships and aircraft carriers to big-gun fleet engagements between battleships and cruisers. These include several scenarios suitable for solitaire play.
Containing 24 scenarios, Supermarina I runs the gamut of submarine versus convoy actions to battleships and cruisers slugging it out off Cape Teulada (Spartivento). Famous battles like Taranto and Matapan are included, as well as several scenarios suitable for solitaire play.
Campaign scenarios cover the massive convoy operations to Malta, including Operations Halberd, Harpoon, Vigorous and Pedestal, the classic surface engagements of first and second Sirte, as well as the battles of the Malta striking forces.
This supplement for the Command at Sea tactical WWII miniatures game allows the player to make the kind of decisions a ship or a battlegroup commander faced in combat. Victory depends on understanding the situation and making the right choices.
This supplement uses the ships and aircraft from Mediterranean Fleets and Home Fleet.
Watermarked PDF – $14.00 USD