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Fire & Maneuver v4.1 Available


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alphus99 writes:

Good to see a ruleset modelling suppressive fire as a tactical choice rather than just a by product of shooting to kill


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Uncle Jasper Was a Commando

Personal logo Editor in Chief Bill The Editor of TMP Fezian finds a personal connection to WWII.


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Wargame Vault announces the availability of:

From Green Dragon Hobbies

Watermarked PDF – $12.00 USD

Fire & Maneuver v4.1

The Second World War saw many new innovations to combat – new weapons from jets to atomic bombs, new tactics and doctrine, and innovations which replaced many old traditions. But through it all, the infantryman remained the one indispensable item on the battlefield. Even with all the invention and innovation, without the individual doughboy, war still could not be won.

Fire and Maneuver is a 1-to-1 scale game recreating the ground combat of the war. No mass tank battles, no ship-to-ship combat on the high seas, no dogfights at 20,000 feet. Just men clawing their way through no-man's land to get to the enemy. Each figure represents one soldier, one tank, one gun. The scale is small, one inch = 2 yards. The combat is fierce, even hand-to-hand. Each tactical move turn lasts only six to thirty seconds, but those few seconds can mean the difference between life and death, victory or defeat.

The game scale works best with 20mm figures (1:72 scale), but will work equally well with 15mm or 28mm. Included are two sample scenarios to get you started, as well as charts and stats for most of the common weapons in use through out the later stages of the war. The average table size for play is 4 x 8 feet, about the size of a ping pong table.

For more information

Text edited by Personal logo Editor Dianna The Editor of TMP
Graphics edited by Editor Hebber
Scheduled by Personal logo Editor in Chief Bill The Editor of TMP Fezian