Hello to all!
An update to the Roman Seas rules is underway. No way of really knowing when this will be made available. The first playtest will occur mid-next month. The system we are playtesting is actually the same game, but uses a different method to achieve Movement, Momentum and Drift. It appears that the new system is a much simpler system to use and understand. By default, the new system cleans up all questions dealing with Momentum and Drift in a very practical, easy-to-understand way.
All of this hinges on the next six months. I have two major publishing projects in the works that I have been hired to complete, an educational project to help design and manage that starts up in October, and I have a business to run. On top of that, I have a major event coming at year's end to deal with, which is nothing short of nasty. Any one of these can throw a wrench into the works. However, I am not anticipating problems with the playtest; the game is ready and planned to go, with players lined up to play.