Help support TMP


Second Wave Expansion New for SolCorps: Colonial War


Back to Hobby News


Areas of Interest

Science Fiction
Toy Gaming

Featured Hobby News Article


Featured Recent Link


Featured Ruleset


Featured Showcase Article

Cheap Buys: Revell's Lowriders

As the holiday season approaches, overstock toys of previous years show up in the dollar stores.


Featured Profile Article

Checking Out a Boardgame

Personal logo Editor in Chief Bill The Editor of TMP Fezian seeks miniature gaming happiness by checking out a sci-fi boardgame to see if it is worthy of being adapted for miniature gaming.


879 hits since 23 Feb 2024


©1994-2026 Bill Armintrout
Comments or corrections?


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.

Wargame Vault announces the availability of:

From Alpha Strike Games Limited

PDF – $1.99 USD
Softcover, Premium Color Book – $7.99 USD
PDF + Softcover, Premium Color Book – Sale Price $7.99 USD

Second Wave

SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity.

Second Wave is a supplement that provides some additional units for the two factions introduced in the core rules, Yashuda and ConTek, including a Massive and Medium mech for both.

Also included:

  • A refresh of both factions' army lists, including ten new units.
  • Rules for the new specials and weapons that come with the new units.
  • Clarification of rules for handling flying transports.
  • Lore for one of the earliest conflicts in the Colonial War – ConTek's invasion of Mars and its moons.
  • Hot Landing and Extraction – two new missions, all about landing forces or extracting them in a combat zone, under fire.

For more information