Discounted Introductory Price
D-Day & Beyond, June 6, 1944 Through May 19, 1945
D-Day, the largest amphibious invasion in history, opened the final chapter of the war in Europe with the landings on four Normandy beaches. For almost a year, General Eisenhower balanced Allied resources and clashing subordinates as he slowly drove back Field Marshal Karl von Rundstedt's forces, who struggled with Hitler to command his theater forces. In late January 1945, the Rhine was breached and the end of the Third Reich drew near.
If you prefer, you can order a professionally printed, boxed version of the game, with die-cut counters, at tinybattlepublishing.com.
D-Day and Beyond is a tense, two-player operational boardgame covering the European theater from the French Atlantic and Mediterranean coasts to the dense German forests, the Siegfried line, and the Rhine River. The allied player faces the tough decision about where and when to land troops, what scarce air and naval resources to employ on offense or defense, and struggles to keep a coherent supply line to his forward troops. The German player has to throw the landing(s) off the beach, if able, and failing that, fight a retrograde war that requires balancing holding key terrain, slowing the allied advance, and preserving units. Additional rules showcase the resistance, rail movement, airborne operations, carpet bombing, the release of German reserves, and the infamous Wacht Am Rhein offensive known as Autumn Mist.
Credits:
Game Design & Development: John Stafford & James Baldrighi
Game Art: Jose Ramon Faura
Produced by: Mark H. Walker
Game Components:
Two Game Maps – Assemble to one 36" x 28" map of Europe
One rulebook
Full-color order of Battle/Turn of Entry Charts
352 ⅝" Double-sided game counters