From Mindstone Games
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The first expansion for the fantasy skirmish game Legend of Mythra. Players will need a copy of the core rules in order to make the most of this book.
In addition to the new expansion rules, this book is full of art and lore and stories which may interest roleplayers.
What Is In This Expansion?
- Two new campaigns
- The generic Territorial Expansion campaign and the narrative Black Fang Saga. These offer players a practical campaign to play through and inspiration for creating their own battles in the Mythra setting.
- Three new spell lores
- The Lore of Ice, the Lore of Illusion and the clerical Lore of Light. Each spell lore brings new possibilities and strategies to overcome your foes.
- Five new weapons
- Poison weapons, Frost weapons, Handbows, Throwing Weapons and Shadow Blades. Master these weapons to defeat your rival!
- Five new army lists
- Bandits and Mercenaries, the Bloodmoon Wolfen, the Valtakunta, the Shadow Guild and the Templar Orders.
- These lists all have their own play style
- Templar Orders are elite armored and warded fighters. The Bloodmoon Wolfen are an army of towering lupine aristocrats. Bandits and Mercenaries are similar to the Kingdom list, but with more sneaky tactics and less plate armor. The Valtakunta are Finnic-inspired guerillas of the Tundra armed with Frost Blades. The Shadow Guild are a warband of rogues and assassins, the ultimate 'guile and cunning' army.
Unleash the Onslaught!
Kingdom Fallen is the first of many expansions, and advances the story arcs founded in the core book. The realm of Mythra is enhanced, and many of the original characters are fleshed out in gritty, low-fantasy detail.