From Chris Nicole Games
PDF – $1 USD or more
Rules for dogfights with World War One model aeroplanes.
Original rules created by Les Ward, developed by Chris Nicole, demonstrated and played by Humberside Wargames Society.
When we wrote these rules, we wanted to produce a simple World War One air-combat game to use as a participation game at conventions, and to run as a campaign game at the club. So the rules had to be simple to explain and play, but also give the feel of Western Front dogfights. As this was going to be a participation game, we had already decided to use 1:72 scale aircraft on an 8 foot by 6 foot board. The game has ended up being very playable.
The rules are a bit deadly, as we intended that a participation game shouldn't go on too long. With four to six players, it is possible to set up, play the game, and clear away in a hour. We recommend the game to any wargames club as an easy one to introduce to new players, something to interest the members who have modelling skills, and a popular game to play at the start of a wargames session, while club members are waiting for others to turn up. We also suggest how you can run a campaign.
Feel free to experiment with these rules, ignore bits that you don't like, add extra rules and options. But remember, we've spent a lot of time getting the balance right with long sessions of playtesting. So have fun, and here's hoping that your ace pilot never spins into the ground!






