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Ritter Dice-less Miniatures Rules Available Again


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elsyrsyn writes:

It's an interesting concept, and for the purpose of running a slew of battles generated by a campaign in the absolute minimal time I think it's appropriate. I don't see it being something I would enjoy for one-off gaming, but that's not what it's for. I'll probably throw down a few $ just to read through them.

Doug


Areas of Interest

Fantasy
Ancients
Medieval
Renaissance
18th Century
Napoleonic
American Civil War
19th Century

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©1994-2024 Bill Armintrout
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Wargame Vault announces the availability of:

From Hamster Press

Ritter

Watermarked PDF – $10.00 USD

Ritter is a dice-less miniatures battle game from 1996. It covers periods from ancients to the 19th Century. This volume includes the 1996 game, the 1997 fantasy and early modern period supplements, the 2008 chess board version, and an even simpler version for Ancient Rome. It is laid out so buyers can print off their own copy of the book.

Ritter is a very fast-playing game. Whole battles take only 15 minutes to play. Removing dice is the key. Instead of rolls, the game uses a unique combat matrix to define outcomes. It makes all decisions important.

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Text edited by Personal logo Editor Dianna The Editor of TMP
Graphics edited by Personal logo Editor in Chief Bill The Editor of TMP Fezian
Scheduled by Personal logo Editor in Chief Bill The Editor of TMP Fezian