We are working flat out to to get the first stage releases out as soon as we can. I am aiming for sometime in November. This will include AFVs, Infantry, Flyers and small Walkers. The delay is down to us overhauling the figures and sharpening up a large number of the turrets and vehicles so as to enusure a good quality of model. The infantry themselves are being completely redesigned. This is taking time, but given the size of the task (and the other demands on our time with Baccus historical), this is being done remarkably quickly.

Once these are in place, we'll be bringing out further human models and planning the release of the first of the Alien race (the Centaurs). As much of this range is still in master form, there is again a lot of work to do.
Work is going well on an accompanying ruleset. The focus will be mass combat and big battles, as opposed to small scale actions/large skirmishes. Mechanics will be simple, but not the decision making that goes with them. No rosters, no tables, no charts. We like them very much, and we hope that you will, too.

We've also developed a detailed backstory for all of this action that will provide a great background for the games and offer a range of options of armies, factions and forces to build. All of this information will be made available through a website specifically built for the SF range.
As we only acquired the range in four months ago, I don't think that's too shoddy!