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©1994-2024 Bill Armintrout
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onmilitarymatters Sponsoring Member of TMP of On Military Matters writes:

Most items due into the shoppe in a couple weeks. If you wish to pick up your order at the shoppe, please call ahead to ensure we are open.

Thank You for Your Continued Support!

Miniatures…

Hail Caesar Epic Battles (Punic Wars): Carthaginian Battle Scarred Angry Elephant Heads

Hail Caesar Epic Battles (Punic Wars): Carthaginian Battle Scarred Angry Elephant Heads

This pack lets you convert your Hail Caesar Epic Battles elephants into battle-scarred veterans, and exceptionally angry ones if the fellow grasping a struggling Roman legionary in his trunk is anything to go by. Contains three alternative Carthaginian War Elephant Heads for use with plastic Carthaginian War Elephants. Models supplied unassembled and unpainted. $16.00 USD

OMM Discount 10%: Now $14.40 USD.
Hail Caesar Epic Battles (Punic Wars): Baggage Train

Hail Caesar Epic Battles (Punic Wars): Baggage Train

Baggage train designed for use with Hail Caesar Epic Battles. Models supplied unassembled and unpainted.

Contains: Two oxen-pulled carts, one horse-drawn cart, one set of laden horses, and one set of laden camels. $39.00 USD

OMM Discount 10%: Now $35.10 USD.
Hail Caesar Epic Battles (Punic Wars): Ruined Temple

Hail Caesar Epic Battles (Punic Wars): Ruined Temple

Pack contains one Ruined Temple, cast in resin. Comes unassembled and unpainted. $40.00 USD

OMM Discount 10%: Now $36.00 USD.

Rules…

Battlegroup: Pacific War

Battlegroup: Pacific War

Hardback supplement for the Battlegroup gaming system, covering the War in the Pacific Theater in 1944-1945. You will need the Battlegroup rulebook for full enjoyment of this supplement. Five army lists designed to be played with the equipment and character of the principal combatants in the Pacific Theater: U.S. Marine Corps divisions in their specialised amphibious assault role, alongside U.S. Infantry Divisions to face Japanese Infantry Divisions and their smaller oceanised divisions used to garrison distant Pacific islands. Also, British and Commonwealth Infantry Divisions for 14th Army in Burma, along with alterations for the Australian divisions on Bougainville and Borneo.

New rules to adapt the core Battlegroup rules to the battlefields of the late Pacific War. Recreating the character of the jungle war, with its tropical conditions, reliance on infantry warfare against a ferocious Japanese foe low on men, equipment and supplies, but with an almost unbreakable will to fight. Includes a new Battle Rating counter set to better recreate the character of the Pacific War, including such events as dangerous Japanese booby-traps and their occasional last desperate Banzai charges. $40.00 USD

Battlegroup: Stalingrad

Battlegroup: Stalingrad

Nine army lists are included for the Germans, their Axis allies, and the Red Army. For the Axis: German Panzer and Infantry Division battlegroups, Italian and Rumanian battlegroups, and the Hungarian 1st Armoured Division battlegroup. For the Soviets: Army lists for Rifle Divisions and battlegroups created from their new Tank Corps.

New rules to adapt, the core Battlegroup game to the battlefields of the Eastern Front in 1942, including the Battle of Stalingrad. Recreating the character of the war from the rolling steppes of southern Russian to the twisted wreckage of Stalingrad's factories. The book includes new additional detailed rules for street-fighting, a new urban combat scenario Stadtkampf and a mini-campaign system for the ferocious fighting for the Barrikady gun factory. Death on Volga scenario pits specially equipped German assault Stossgruppe infantry battlegroups against the ragged but dug-in and determined defenders of Stalingrad. $40.00 USD

Wargames…

Flanks of Gettysburg: Wargame

Flanks of Gettysburg: Wargame

A pair of two-player games on a company level that covers brigade-sized flank attacks on Little Round Top and Culp's Hill on July 2, 1863. Each assault is a separate game based on a chit-pull system that can be completed in several hours. Historically, the Union bested rebel forces on both flanks because it fed enough reinforcements in to stem the gray tide. Product Information: Complexity: 5 out of 10; Solitaire Suitability: 5 out of 10; Players: 1 to 2 (best with 2); Playing Time: 3.5 hours for each game. Components: One 20 page Rulebook; Two Player Aids (two-sided – one U.S. and one CS); Two 22 x 34-inch Maps (Little Round Top, Culp's Hill); Eight 10-sided dice (Four U.S. Blue, four CS gray); 425 ⅝-inch Counters (Half units and officers, half tokens, and markers). $69.00 USD

OMM Discount 15%: Now $58.65 USD.
The Last Gamble: The Ardennes Offensive, December 1944 – Designer Signature Edition Wargame

The Last Gamble: The Ardennes Offensive, December 1944 – Designer Signature Edition Wargame

First published in 1989, it has been remastered and updated with this all-new, super-sized edition. The CSR award-winning designer is well regarded as an author and expert on the Battle of the Bulge, having designed no less than six games on the subject. The original release showed great promise with an excellent order of battle but contained considerable errata that limited game enjoyment. These shortcomings are now fully addressed in this new and improved edition that promises to realize the full potential of this two-to-five-player, operational-level simulation covering the Battle of the Bulge in a highly detailed yet imminently playable format. Features a super-sized map and counters.

Product Information: Complexity: 7/9 out of 10 (standard game/with optional rules); Solitaire Suitability: 7 out of 10 (no hidden units); Time Scale: 8 hour day turns, 16 hour night turns; Map Scale: 3.2 km (2 miles) per hex; Unit Scale: Regiments and battalions; Players: Two to five, best with two; Playing Time: 3 to 8 hours for scenarios, 20+ hours for campaign. Components: Three map sheets; Six countersheets (&frac;58;-inch size); 524 ground units; 49 air units; 480 game markers; Game rules booklet; Game booklet with designer notes and play examples; Historical study with detailed OOBs; 21 player aid cards; 45 Allied and German order of appearance/setup cards; Two 6-sided dice. $119.00 USD

OMM Discount 15%: Now $101.15 USD.

Books…

Penda – Mercia's First King: The Last Great Heathen Warlord of Anglo-Saxon England

Penda – Mercia's First King: The Last Great Heathen Warlord of Anglo-Saxon England

Reexamines the life and impact of King Penda, whose villainous portrayal was challenged as he shaped early medieval Britain through cultural pluralism, stability, and the rise of Mercia during a transformative era. Outlines the background to the Anglo-Saxon takeover in England, and explores the broad concepts of the Angles' traditional culture before delving into the life of Penda, who was at the center of Mercia's birth, expansion and rise. Contains one mono illustration. $43.00 USD

OMM Discount 15%: Now $36.55 USD.
Royalist Newark, 1642-1646: Sieges & Siege Works

Royalist Newark, 1642-1646: Sieges & Siege Works

During the English Civil War, Newark held immense strategic value as a crossing over the River Trent before the Humber estuary. Dubbed the Key to the North, it stands at the intersection of two major highways. This new military history, incorporating fresh research, marks the town's first comprehensive account in a century. Over the period of the first English Civil War, it was visited separately by Charles and Queen Henrietta Marie along with their substantial accompanying armies – tripling the population of the town. During the second siege (1644), Prince Rupert achieved one of his greatest victories of the war by not only breaking the siege, but also inflicting a crushing defeat upon the Parliamentarian forces besieging the town. Contains 27 black-and-white illustrations, 25 black-and-white photos, three color maps, and one table. $50.00 USD

OMM Discount 15%: Now $42.50 USD.
Frontier Soldiers of New France – Volume 1: Regulation Clothing, Armament & Equipment of the Colonial Troops in New France (1683-1760)

Frontier Soldiers of New France – Volume 1: Regulation Clothing, Armament & Equipment of the Colonial Troops in New France (1683-1760)

First book in a series of three that explores the official attire, weaponry and equipment of French colonial troops in North America (1683-1760) through detailed illustrations and rare artifacts, including unpublished information with a focus on new illustrations, line drawings, and photos of rare portraits and surviving artifacts from public and private collections. Details the organization, armament, dress, equipment and material culture of all military participants, from private soldiers to generals. Contains 204 black-and-white illustrations, 22 black-and-white photos, 396 color illustrations, five pages of color plates, 194 color photos, two tables, and three graphs. $95.00 USD

OMM Discount 15%: Now $80.75 USD.
Quicksilver Captain: The Improbable Life of Sir Home Popham

Quicksilver Captain: The Improbable Life of Sir Home Popham

Biography of controversial naval officer who played key roles in the French Revolutionary and Napoleonic Wars due to his unconventional methods, secretive operations, and highly unusual contradictions. He achieved the rank of post-captain without a ship; he was more often employed by the War Department than by the Admiralty; and, as an expert in combined operations, he spent almost as much time serving on shore as at sea. Contains 60 black-and-white illustrations and 10 maps. $60.00 USD

OMM Discount 15%: Now $51.00 USD.
The Best of All Appointments?: The Evolution of Infantry Brigade Command in the British Army on the Western Front, 1915-1918

The Best of All Appointments?: The Evolution of Infantry Brigade Command in the British Army on the Western Front, 1915-1918

Explores the evolution of British infantry brigade command during WWI, highlighting organizational and tactical changes, and the influence of higher command structures on brigade performance. Through a series of case studies, the author demonstrates that the response of brigade staff to the challenges of the Western Front reflected the army's capacity for organizational and tactical change. Examines the identity, structure, and principal roles of the brigadier general and his staff as they existed in 1914. Focuses on the extent to which brigade command responses to trench warfare reflected the British Army's capability for flexibility and innovation. Contains nine black-and-white photos and 11 color maps. $70.00 USD

OMM Discount 15%: Now $59.50 USD.
Mud, Blood & Determination: The History of the 46th (North Midland) Division in the Great War

Mud, Blood & Determination: The History of the 46th (North Midland) Division in the Great War

A modern history of the 46th Division and their evolution in combat effectiveness, and reexamining historical interpretations of key figures and events. Draws upon a vast array of largely neglected sources from a variety of archives, and challenges some comfortable assumptions. Develops the view put forward in studies of the Canadian Corps, and reflected in modern biographies of leading commanders, that the British Army gradually developed the system of bite and hold. Links WWI to its social, political and economic context. Contains 30 black-and-white photos, eight color maps, and two tables. $50.00 USD

OMM Discount 15%: Now $42.50 USD.
Fighting the Invasion: The German Army at D-Day

Fighting the Invasion: The German Army at D-Day

This compilation of in-depth accounts by German commanders presents D-Day, and the events leading up to it, from the point of view of the officers entrusted with preventing the Allied landings. The accounts selected, all written soon after the war's close for American military intelligence, cover preparations for the invasion and chart the development of German strategy as invasion looms. They then turn to the ordeal of D-Day itself, including reactions to the first reports of troop landings and a blow-by-blow account of the fighting. Contains 16 pages of plates. $25.00 USD

OMM Discount 15%: Now $21.25 USD.
Hueys Over Khe Sanh: Missions With VMO-6

Hueys Over Khe Sanh: Missions With VMO-6

A vivid memoir of the Vietnam War by a crew chief who flew on hundreds of flights during his tour. Author recalls many missions, including providing gunship support for MACV-SOG in and around I Corps area, working with Marine Recon, and undertaking frequent, perilous resupply and medevac missions. Explains the different roles that the gunships played, such as protecting helicopters during medevacs, troop insertion and extraction, resupply missions, and supporting Marines on the ground. Contains 60 color photographs. $35.00 USD

OMM Discount 15%: Now $29.75 USD.

And Don't Forget the Magazines…

Wargames Illustrated: Issue #441

Wargames Illustrated: Issue #441

Theme: Popular Articles Revisited: Fighting Light Against Napoleon: Revisits light infantry, focusing on the Allied coalition; Ranger Commandos: Considers how Ranger Commandos could be repurposed for modern wargaming; Still Flying the Flag: Revisits a flag-making technique first shared back in 2006; Public Enemies – Part One: Presents a project based on the lawmen and gangsters of 1933. Features: Frame Focus: painted French Napoleonic greatcoats suitable for different theaters; Leros 1943: Report on German WWII Amphibious Assault game from the Joy of Six show; My Kingdom For A Horse: Presents rules for mounted characters in Ruckus; Scaling New Heights: Wargames Atlantic's new venture into producing plastic 10mm figures; The Evolution of Bolt Action: Author of Bolt Action prepares himself for the launch of third edition; The Vehicles of Vietnam – Part Two: Traverses the Ho Chi Minh Trail and a rolling road scenario. Departments: Observation Post: Reviews latest hard-plastic releases from Battlefront and Wargames Atlantic; Release Radar: New wargaming products; Quick Fire: WI Readers' hobby projects, notes, news, and observations. $10.00 USD

Ancient Warfare: Volume 17.3: Rome's Many Enemies

Ancient Warfare: Volume 17.3: Rome's Many Enemies

Theme: Enemies of Rome: A Millennium of Military Conflict – Rome's Enemies; Collating the evidence – The Samnite Warrior; Early Imperial Ex-auxiliary Rebellions – The Eenemy Within; Beware of Huns Bearing Siege Engines – The Siege of Naissus; The Greatest Enemy of the Roman Empire – The Sasanian Menace. Features: Mythbusting the Macedonian PhalanxPhalanx Folklore; Reconstructing a Muscle Cuirass, Part 2 – Shaping the Metal; The Tombstone of Lenaios – A Sacrifice Recognized; The Orlat Plaques – Puzzles in Ivory; Vegetius and the Roman Soldier – Born to be Made. $12.00 USD

World at War #98: Stalingrad 1942 (CIE Volume 2)

World at War # 98: Stalingrad 1942 (CIE Volume 2)

Covers the German offensive to the Caucasus and Stalingrad. It ends at the point where the Soviets launched Operation Uranus, their Stalingrad counteroffensive. Each game turn (GT) represents around one week in clear weather and two weeks in mud and snow game turns. Each hex represents 20 miles (32.5 km) across. German, Finnish, and Axis-allied units are shown mostly as division-sized units, with Soviet and Axis Allied units depicted as corps. Utilizes a Move/Fight, Fight/Move sequence of play to portray simply doctrinal differences among contending armed forces. It also utilizes headquarters units to project logistics and combat support capabilities. Components: 22 x 34-inch game map, 280 ½-inch counters, and magazine. $50.00 USD

OMM Discount 10%: Now $42.50 USD.
Strategy & Tactics #349: Korea

Strategy & Tactics #349: Korea

Solitaire wargame covering the first year of the Korean War (July 1950 to June 1951). The game covers the critical mobile stage of the war when a decisive victory was in the cards. Historically, this phase ended in a stalemate with the front stabilized at the 38th parallel. The player controls the United Nations Command (UNC) while the game system controls Communist forces. The objective for the player is to gain the decisive victory that proved elusive in 1950-51. The game rules provide asymmetrical capabilities for each side. There are also options for the employment of additional UNC forces and U.S. nuclear weapons. While a solitaire game, two or more players can also play Korea, each taking charge of different UNC forces. Each game turn represents one month of operations. The map is set at 30 miles to the inch. Most combat units are corps, divisions, and brigades/regiments. Components: 22 x 34-inch game map, 176 &frac;58;-inch counters, and magazine. $50.00 USD

OMM Discount 10%: Now $42.50 USD.

More at the Website…

Visit onmilitarymatters.com for information on all stocked items. If you have a further question about an item or you wish to order, email: militarymatters@att.net or phone: 609-466-2329. Thank you for your continued support.

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