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Updates for Hex Command Gunpowder & Ancients Rulesets


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Personal logo Editor in Chief Bill The Editor of TMP Fezian writes:

I believe the Ancient rules are a supplement to the Gunpowder rules.


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Ancients
Medieval
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Terry Cabak of Imagine Image announces:

Hex Command Gunpowder

FYI... both rules were updated this evening for some melee issues, specifying the effects of skirmisher missiles opposed to normal missiles, and that only skirmisher infantry and skirmisher-armed cavalry can step back from melee contact; these updates are important because the Ancients era creates the need to consider these special forces, such as Numidian Cavalry; they had no melee ability and carried javelins that they threw at point blank range, but once their ammo was spent, they had virtually no combat value though if the enemy didn't know that, they could always "threaten."

Hex Command Ancients