Add more realism to the sailing in Master & Commander using the "Beating" rule.
We are trying to improve our games. With the optional rules, you can have more accurate simulation without more complexity in the rules.
Any suggestions are welcome.
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Dasher writes: |
Anachronistic sarcasm notwithstanding, this "news" item wasn't even a blip on my radar. I didn't notice it, so I wasn't offended, and once I saw it, my reaction was EXACTLY the same as aecurtis'. (Good one, btw, ae!) |
Editor in Chief Bill looks at a fast-assembly naval kit for the Age of Sail.
2,037 hits since 23 Sep 2010
Miguel Costa of Capitan Games writes: