Sail Ho! Napoleonic Ship Game, Campaign Rules
Publisher: DGCWargames
Campaign Rules for Sail Ho!
These rules are a large expansion to the Basic Rules for Sail Ho!.
This game is an expansion of the original, we cannot stress this enough!
You can buy the original game here.
These rules are intended to allow players of the Sail Ho! game to experience the organization and running of a campaign set in the wider world of Napoleonic naval warfare. Many of these rules can be added to the Basic Rules without having to run a campaign, however.
Linked scenarios and challenges include convoy duty, harbor raids, fire ships (left out of the basic rules; oops), privateer actions, blockade duty, and the gathering of worldwide trade to build national resources.
Commanders are introduced, each with their own special abilities.
Included in this package are more useful game counters, a roster sheet for organizing your far-flung fleets, and sample fleets for other nations: Russian, Swedish, Danish, Dutch, Portuguese, Spanish, Austrian, Naples, and, of course, pirates and the various Merchantmen. Oh, and a blank sheet for adding your own.
Price – $9.99 USD