Help support TMP


Shadows in the Weald Released


Back to Hobby News


Areas of Interest

Fantasy
Toy Gaming

Featured Hobby News Article


Featured Recent Link


Featured Ruleset


Featured Showcase Article

Mighty Armies Wild Elf Cavalry

Return of the Wild Elves.


Featured Profile Article

Report from Spring Gathering V

Paul Glasser reports from Spring Gathering V.


Featured Book Review


843 hits since 21 Sep 2016


©1994-2024 Bill Armintrout
Comments or corrections?


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.

Wargame Vault announces the availability of:


Shadows in the Weald
Price: $13.00 USD

Publisher: Tiny Battle Publishing

Hanook hunches over the flames and hacks off a roasted hare's haunch with his knife. He settles back into the shadows, his back against the tree, and lazily sucks the meat from the bone. "I don't like this," he says. "My whole life, I've had one rule."

"Not the one rule again," groans Tyne.

Don't be on the wrong side," insists Hanook. "My whole life, I've always been on the right side."

Module Design: Tom Russell
Character & Item Art: Alex Krumwiede
Counter/Card Layout and Map Art: Patrick Tremoureux
Duration: 60-120 min
Complexity: low
Solitaire playability: high

Shadows in the Weald is a collection of ten matches played with the Heroes and Hirelings system, using only the 88 counters and two 11 x 17 map sheets provided. The game is play-, rather than story-, focused; the Matches are meant to highlight some of the possibilities inherent in the system, rather than to represent any overarching theme or narrative. As such, Heroes might be allies in one Match, and enemies in another.

Heroes and Hirelings is a fantasy skirmish combat game. Players control a Party comprised of two kinds of Characters: Heroes and, you guessed it, Hirelings. Heroes are powerful, named Characters with special abilities. Hirelings are anonymous mooks who give adjacent Characters the benefits (and detriments) of Buffs. The object of a Match is typically to Defeat a certain number of your opponent's Heroes.

The game is played with two maps, 88 counters, markers, cards, and several eight-sided dice. That's eight, not six or ten. Everything but the dice is provided.

For more information

Text edited by Editor Hebber
Graphics edited by Editor Hebber
Scheduled by Personal logo Editor in Chief Bill The Editor of TMP Fezian