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War of the Ring: Battlehosts Announced


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ScottWashburn Sponsoring Member of TMP writes:

War of the Ring is definitely unit-driven. There are special characters, but they will almost always be attached to a unit. I like the game. They have taken the standard Warhammer formula but streamlined the combat by combining all the skill-strength-toughness stats into a single die roll needed to kill the target. They incorporate the various factors by altering the total number of dice rolled.

OTOH, there are a TON of special abilities that the heroes have and these can REALLY slow down the game. And the rules themselves set a new standard for being poorly organized :)


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Games Workshop announces:

Incoming! War of the Ring: Battlehosts

Battlehosts

In May, the armies of Middle-earth march to war, the mightiest heroes of the War of the Ring at their head. These fighting formations are known as battlehosts, powerful units comprising groups of legendary warriors and great heroes that are far greater than the sum of their parts.

War of the Ring: Battlehosts is an 80-page supplement, detailing all that you need to know to include battlehosts in your own army. There are battlehosts included for every army, from the Riders of the Westfold to Dalamyr's Corsairs, so no matter what faction you collect, there's a battlehost for you. The book is also packed with new fortunes and fates and loads of great hobby advice for modelling and painting your own distinctive battlehosts.

As well as the supplement, Battlehosts will be accompanied by a fantastic range of Citadel miniatures. All will be revealed in April's issue of White Dwarf magazine, and on the Games Workshop website, so keep an eye out for more information.