From Hour 41 Games
PDF – $2.95 USD
The Maganec Resource Network is the focal point for a budding civil war, with separatist and loyalist alike recruiting mercenaries to fight in their name. You can experience this conflict firsthand through a five-game branching campaign. Assume command of your fleet in high stakes scenarios where your decisions, victories and defeats can shape the future of the Hevelien Expansion Zone.
This two-player campaign can also be used by event organizers to run multiple tables. 1,500-point games can be played in 1 to 1.5 hours each.
The Maganec Incident (Fleet Command Hevelius Vignette #1) comes with:
- A short primer on the civil war threatening to spill over into an already tenuous region of space.
- A five-mission, branching narrative that evolves based on who is winning at what stage of the campaign.
- A short introduction for each of the eight total missions in the campaign, letting you get straight to battle while still knowing what you are fighting for.
- Story hooks for bringing in any of the six factions in Fleet Command Hevelius onto the tabletop.
Note: This product is designed to be used with Fleet Command Hevelius – Core Rules.







