These rules are designed to play battles of medium size, involving a division or a small corps, from the whole Napoleonic era, including the British-American War of 1812, the forgotten Wars of Liberation in South America, and the last War of the Napoleonic Era – the 1st Carlist War. Divisional Commander is designed to allow players to represent historical battles or to play balanced games based on a point system that allows them also to play fictional scenarios or to run campaigns or championships. To represent the intensity of movement, counter-movement and combat of Napoleonic formations, Divisional Commander (as other Capitan Games rules) uses a system that allows more flexibility than an I go, you go system. Divisional Commander is designed to allow the player to use his existing armies without rebasing them. The rules system provides that, if players have their collection of miniatures based for other game systems, e.g. Napoleon's Battles, they can use them without any problem.
Capitan Games is a young dynamic corporation which does not just produce rules and figures, but also supports and integrates them for the convenience of the gamers… Rather, Capitan's other Napoleonic rules at different command levels, including Divisional Commander and Capitan, will be integrated to allow gamers to play at different levels for many years to come.
– Bob Coggins (designer with S. Craig Taylor of Napoleon's Battles rules)
96 pages, full color, including rules and army lists
You will find it now at Caliver Books (UK) and our online shop – and in a few days at Scale Creep (USA) and Atlantica Juegos in Spain.
Price
U.K. – £25.00 GBP
Rest of Europe – €30.00 EUR
U.S.A. – $40.00 USD
plus P&P