From Minion Games
ZIP File – $9.99 USD (Sale Price)
Nuclear Triad Becomes Cornerstone of National Defense
It has been 20 years since the invention of the atomic bomb, and the superpowers of the world have remained embroiled in an ever-escalating arms race. The production of fissile material no longer poses a challenge for any nation. Instead, the race has switched to the development of a wide range of delivery systems. In a crisis, your nation will need to strike faster and farther from land, sea, and air. Take charge of your nation's Nuclear Triad and always remember: a credible threat is your most effective deterrent!
Minutes to Midnight allows you to play the game you want. From many paths to victory, to be able to choose your own game length by setting the adjustable scoring rounds to different intervals. With interesting confrontational mechanics such as controlling another player's coastal waters, or third world nation to spying on other player's buildings.
The standalone sequel to The Manhattan Project by the same designer. Command your nation's nuclear weapons program during the Cold War.
Your Objective:
You are the leader of a nuclear superpower. With the world on the brink of war, you must develop and deploy nuclear weapon systems of the following types:
- Ballistic Submarines
- Strategic Bombers
- Intercontinental Ballistic Missiles (ICBMs)
- Third World Nation Missile Installations
You May Also Earn Points By:
- Building Anti-Ballistic Missiles (ABMs)
- Testing Nukes in your Mainland
- Gaining control over Third World Nations
Each turn, you must decide to place workers or retrieve workers. When the final retrieval has been completed, the end of the game is triggered. At the end of the game, the player with the most points is the winner.