Help support TMP


Counterblast 2nd Edition PDF Available


Back to Hobby News


Areas of Interest

Science Fiction

Featured Hobby News Article


Featured Recent Link


Featured Ruleset


Featured Showcase Article

MEA Infantry Squad [BEvo]

The Editor snaps some photos of the pre-painted Middle Eastern infantry from Mongoose's new game, Battlefield Evolution.


Featured Profile Article

Car Combat in Mississippi

A racing-and-combat game I spotted at a convention.


Featured Book Review


664 hits since 10 Oct 2021


©1994-2021 Bill Armintrout
Comments or corrections?


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.

Wargame Vault announces the availability of:

From Bombshell Miniatures

PDF – $19.99 USD

Counterblast

Counterblast is a skirmish-level miniatures battle game in an Atomic Raypunk setting. Players control crews of Pulp sci-fi heroes plying the spaceways in search of uncharted worlds, alien artifacts, new territory for colonization, and essential deposits of ultonium. In this book, you will find all of the information you need to play the game, including rules for how to create your crew, how to set up a table, and how to battle for control of the Outer Reaches and beyond!

Setting Up
The ideal size for most games is 3' or 4' square, but can be larger or smaller, based on preference or what's available
Playing the Game
Counterblast uses ten-sided dice (d10) for all skill and ability checks for shooting, fighting, and other actions.
Actions
Each model may perform two actions during its activation for moving, shooting, fighting, or a list of other options.
Conditions
Results from attacks or reactions to environmental effects may cause one or more conditions to a model.
Terrain and Environments
Several types of terrain features have ratings that affect gameplay.
Equipment
Equipment allows or enhances a model's interaction with other models or with the environment.
Psionics and the Deep
Many sentient species of the Outer Reaches have, either through naturally evolved abilities or training, developed their minds and attuned their senses to draw on the cosmic powers known as The Deep.
Vehicles
Rules for all types of vehicles like flyers, walkers, tanks, etc. Includes a Vehicle Builder for customized models.
Missions
Each crew chooses their own mission for objectives rather than a common scenario and may try to thwart their opponent.
Campaigns
Level up your crews, requisition new gear, uncover salvage and relics, and recruit new heroes and lackeys.

For more information

Extracted by Personal logo Editor in Chief Bill The Editor of TMP Fezian
Text edited by Personal logo Editor in Chief Bill The Editor of TMP Fezian
Graphics edited by Personal logo Editor in Chief Bill The Editor of TMP Fezian
Scheduled by Personal logo Editor in Chief Bill The Editor of TMP Fezian