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Wargame Vault Deal of the Day: Centuria


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Maggico writes:

From the autor, that e-mail me this text:
CENTURIA is a wargame for two players that lets you simulate battles set in the Ancient Period.
The game uses our well-known Action/Reaction mechanism but now includes exciting new rules to better simulate the dynamics of these battles and will allow you make many strategic and tactical decisions that will help you on your way to victory.
Closing ranks at the right time, charging the enemy when he's disordered and making the most of his hesitation to break his lines, these are just some of the new ways of fighting that you'll find in these role book. The system allows you to play with any scale of miniature and keeps the base sizes fixed while just changing the number of miniatures that are on them. As well as a points system to help you balance your games, each unit also has a Training Value, a value that shows its prowess in Melee, an Armour Value and a number of losses that it can take.
The rules also contain three classic scenarios, Vanguard, Ambush and Sacking the Camp which will test your command skills.
The game is easy to learn and a normal game will last a couple of hours.
Actually is the games with the most high number of players in the tournament in Italy (apart DBMM).


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Wargame Vault writes:

Today only, Centuria from Massimo Torriani is discounted 50% from its normal price of $12.99 USD to $6.49 USD at Wargame Vault.

Centuria

Centuria is a wargame for two players or more that lets you simulate battles set in the Ancient Period. The game uses our well-known Action/Reaction mechanism, but now includes exciting new rules to better simulate the dynamics of these battles, and will allow you make many strategic and tactical decisions that will help you on your way to victory. Closing ranks at the right time, charging the enemy when he's disordered and making the most of his hesitation to break his lines, these are just some of the new ways of fighting that you'll find in these pages. The system allows you to play with any scale of miniature, and keeps the base sizes fixed while just changing the number of miniatures that are on them. As well as a points system to help you balance your games, each unit also has a Training Value, a value that shows its prowess in Melee, an Armour Value, and a number of losses that it can take. The rules also contain three classic scenarios, Vanguard, Ambush and Sacking the Camp which will test your command skills. The game is easy to learn and a normal game will last a couple of hours.

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Graphics edited by Personal logo Editor in Chief Bill The Editor of TMP Fezian
Scheduled by Personal logo Editor in Chief Bill The Editor of TMP Fezian