Hunter Gatherer is a prehistoric fantasy supplement designed for the (free!) QILS gaming system, that sets two to four tribes of 28mm cavemen against each other, dinosaurs and the world itself in a pitched battle for survival.
Tribes will have to hunt and gather food, as well as protect their stores from hungry velociraptors and possibly invading tribes. You will need to balance your tribe's approach to all these activities, and plan for contingencies beyond your control to come out on top. Bashing a few heads with a club helps, too.
The book includes:
- A full campaign system, consisting of two four-phase seasons
- Layout for all the phases, including 2D print-and-play flats for terrain
- A-fold paper minis for cavemen, Neanderthals, dinosaurs and mammoths
- Petroglyph score sheets to track your progress and establish dominance for your tribe
Feel free to muck here and provide your insight, critique and general ramblings about this supplement, QILS in general, and to check out our terrain and mini conversion tips, as well as get a peek at what lies on the horizon…