Help support TMP


War of Ashes: Shieldbash Available


Back to Hobby News


Areas of Interest

Fantasy
World War One

Featured Hobby News Article


Featured Link


Featured Ruleset

Age of Iron


Rating: gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

Rebasing My 6mm A7Vs

Personal logo Editor in Chief Bill The Editor of TMP Fezian rebases some old soldiers.


Featured Profile Article

Julia's 1st Wargame

Editor Julia plays her first wargame... via webchat.


1,531 hits since 11 Aug 2014


©1994-2024 Bill Armintrout
Comments or corrections?

Wargame Vault announces the availability of:

War of Ashes: Shieldbash

Publisher: ZombieSmith

Shieldbash

160-page, Full-Color PDF!

Returning to the award-winning universe of Agaptus, War of Ashes: Shieldbash continues the tale of a dying world, and its inhabitants' struggle for survival. Where War of Ashes: Shieldwall focused on the clash of armies, Shieldbash narrows its vision towards the small-scale conflicts surrounding the larger battles.

Shieldbash is usually played in skirmishes depicting a particular encounter. These encounters may be isolated or part of a Tale, a linked series of encounters where characters and conditions carry over from one fight to the next.

Designed to represent these smaller battles, Shieldbash can be played on a battlefield as small as 2'x2', or across the decks of enemy ships at sea.

These desperate actions will be contested by the fighters of Agaptus. A fighter is usually a single warrior on a 20mm base, but it can also be a beast or group of lesser warriors. Defined by a few, simple attributes and abilities, each fighter is uniquely suited to his role on the battlefield, without bogging down the commander with unnecessary complication.

During a round of battle, each commander will take turns as the active commander. His opponent will draw a stone for him on his turn, allowing him to assign Surges to his fighters. These Surges allow the fighters to perform actions, which include moving about the battlefield, attacking enemy fighters, or other tasks performed in pursuit of victory.

In addition, each commander has access to the resource Froth. Froth allows a commander to perform extra movement, modify a dieroll, or execute other minor actions that enable him to bend the rules to his favor. However, the active commander's opponent must agree upon the expenditure of Froth, creating a dynamic of haggling and compromise.

Shieldbash includes rules for all of the figures from War of Ashes: Shieldwall, as well as adding ranged troops, cavalry, and two new factions: The True Atronians and the Ki-kak!

Price – $10.00 USD

For more information

Text edited by Editor Hebber
Graphics edited by Personal logo Editor in Chief Bill The Editor of TMP Fezian
Scheduled by Personal logo Editor in Chief Bill The Editor of TMP Fezian