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Doom Squad Solo Rules Released as a Digital Download


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Gavin Syme GBS Sponsoring Member of TMP writes:

Thank you. Do let us know how you get on fighting Xenos with these rules.

GBS
alternative-armies.com


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Gavin Syme GBS Sponsoring Member of TMP of Alternative Armies writes:

Back in March, we released Doom Squad in print, and now it's time for it to come out as a paid digital download at 20% less than print. Doom Squad is the latest wargame title published by Alternative Armies from the author Steve Danes. You take the role of a small team of special-forces soldiers in one of four different historical or present time periods, then go up against the game engine in a mission which changes every time. Use any miniatures and play a game in 20 minutes. It is great fun!

If you play in the era of Horse and Musket, of Napoleon, the colonial wars of the 19th Century, the First World War, the Second World War, or the Cold War and ultramodern, then Doom Squad will slot right in with your figure and rules collection.

SDB01 – Doom Squad

Doom Squad

Written by Steve Danes, a new nerve-shredding game of special-forces action that ranges across 300 years of history. From the time of Napoleon through to the trenches of World War One and right up to special-forces operations in the early 21st Century. A small team dropped in against the odds. Doom Squad is meant to be played as a solo game system pitting your team against the game engine. You can also opt for a multi-player game of co-operation of two or several players going up against the game. Your troops will be equipped with the latest high-tech weapons and equipment from their historical or current era; which can mean muskets, rifled carbines, or assault carbines with red-dot sights. It all depends on which period you pick. Rules are very simple and easy-to-use, and are based around the use of one or more six-sided dice to test for firing and close combat. Players will control one or more special-forces squads and will be faced with an enemy that can be tough, disciplined, confused, resolute, unsteady and always unpredictable. This title is 44 pages.

On our digital downloads page, and also our Tabletop Gaming Books page if you wish a print copy. Use any miniatures you possess which are suitable in 28mm, 20mm, 15mm scale, or 6mm scale. Here is a run-down of the contents of the book, as well as some page images too.

Frontis: Page 1
Contents and Credits: Page 2

Doom Squad

What is Doom Squad? Pages 3 – 4
Game Set Up and Deployment: Page 5

Sequence and Actions in Turns: Pages 6 – 15
Observation and Enemy Reaction
Firing
Close Combat
Team Risk

Doom Squad

Time Period Weapons: Pages 16 – 23
Jager Weapons
Rifleman Weapons
Stormtrooper Weapons
Special Forces Weapons

Doom Squad

The Teams and Additional Assets: Pages 24 – 31
Jager Doom Squads
Rifleman Doom Squads
Stormtrooper Doom Squads
Special Forces Doom Squads

Leaders of Doom Squads: Pages 32 – 34
Doom Squad Formations: Pages 35 – 36

Event Cards and Target Marker: Pages 37 – 40
Game Play Run Through: Pages 41 – 42
Doom Squad Missions: Page 43
Quick Reference Sheet: Page 44

Doom Squad

There are not many game systems out there like Doom Squad.

Try it out solo or with your friend co-op today!

Thanks for Reading!

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Text edited by Personal logo Editor Dianna The Editor of TMP
Graphics edited by Personal logo Editor in Chief Bill The Editor of TMP Fezian
Scheduled by Personal logo Editor in Chief Bill The Editor of TMP Fezian