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"Sci-Fi Wargaming Rules" Topic


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178 hits since 7 Nov 2009
©1994-2009 Bill Armintrout
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Personal logo sapper joe Supporting Member of TMP07 Nov 2009 4:50 p.m. PST

A set of five different miniature gaming rules;

"CAV" – Miniature Rules from Reaper Miniatures for their CAV miniature line for Mecha / Combat Walkers style wars. This is the second printing of the first edition. The book is in very good shape, like new. Link to more about CAV, link

"The Company Rules" – Miniature Rules from Peter Pig for their 15mm Sci-Fi line. It is set up for groups of teams of 4 figures battling each other or against an alien race. Description by Peter Pig, "Far distant future raids with small number of troops. Sci Fi 15mm squad combat, about 8 figs a side, assaults etc."

"Stargrunt II" – Miniature Rules from Ground Zero Games for their 25mm line, but is openly vague to allow any scale or manufacturers figures work of with this rule system. GZG's Descriptions, "Stargrunt II is a comprehensive set of generic rules for simulating science-fiction infantry combat in virtually any background. The system covers actions from a few squads up to full company level. Rules are included for infantry, power armoured troops, AFVs, artillery and aerospace support and much more! The game is designed for use with 25mm scale miniatures, but will function equally well with 15mm or other scales. This section contains information and downloads relating to Stargrunt II – a comprehensive set of generic rules for simulating science fiction infantry combat in virtually and background." This book does include the Quick Reference Sheet, but not the counters, the game can be still played without them. The book is in excellent shape.

"Laserburn" – Miniature Rules from Bryan Ansell, Tabletop Games. The book is as new with all of the templates and the Quick Reference Sheet. The best description comes from Tabletop Games, "The rules aim to simulate the heroic deeds of characters created and developed by the player as they take off in search of adventure in the Laserburn universe. From robberies, skirmishes, bording actions, bar brawls and other small time act to full blown war within the Imperium. These rules are used for almost any future scenario from those involving roving bands of space pirates, outlaws and revolutionaries to the forces of Law and Order on any highly developed world to frontier bandits or civilians and robots all the way upto the regular infantry of the Imperial Army and the heavy weapons of their vehicles and dreadnought armour. Laserburn is designed to be used in games with 12 to 20 miniatures a side, but the rules can be used with far fewer or many more figures." The rules can be use also with generic sci-fi figures.

"5150, Book One, 1st edition" – Miniature rules from Two Hour Wargames. This is a simple rule set that has many different factions and can be used with just about any scale or manufacturer of sci-fi miniatures. The book is as new and great shape. Description of "5150" is described by Two Hour Wargames as, "5150 is an ever-expanding universe where anything is possible. With 5150 you can command a large star fleet or a single swift "free trader". Be an interplanetary general in command of an army bent on planetary conquest or lead a small band of mercenaries just trying to make a living. In any case the choice is yours!

5150 Book One is your jump off point to hours of entertainment and fun. Book One introduces you to the 5150 universe and the rules of war, man-to-man style. Make that man to alien if you choose, as Book One includes stats for ten alien races. In 5150 we don't just change a number to make them different, 5150 aliens all have different attributes and goals that make each one unique.

5150 allows you to either fight unrelated battles or link them all together with a seamless and easy to use Campaign System. Watch your characters grow as they advance in skill making their way through the star systems of 5150. It takes a combination of sound tactics and strategy to succeed. And a little luck won't hurt either!

5150 also works with ANY figures you may already have and in any scale! Play solo; play on the same side, or play head-to-head it's your choice! So go out back to the workshop and dust off those unused figures and remember…

JUST PLAY THE GAME!"

Buy it all – $35.00 USD

Personal logo sapper joe Supporting Member of TMP07 Nov 2009 4:53 p.m. PST

Sorry, forgot to add that I only take PayPal and the buy will also cover the shipping cost.

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