War game rules for sale
Glutter of Ravens: Warefare in the Age of Arthur SC 1998 by DS.Marsey in VG for $25 USD
Glutter of Ravens: Warfare in the Age of Arthur – Rules and Resources for Wargames in the Period AD400-AD700
"Rules and resources for wargames in the period AD400-AD700."
The name comes from a line in the Welsh epic Y Gododdin, "He glutted black ravens on the walls of the fort, but he was no Arthur."
Daniel Mersey, the designer, is a British archaeologist who wanted a set of miniature wargame rules that specifically captured the style of warfare in Dark Ages Britain in the period between the Roman departure and the coming of the Vikings; the age that was dominated by the legendary war-leader Arthur.
The armies represented in the rules are mostly the British kingdoms that arose after the Romans left Britannia. However, there are also the external enemies of these kingdoms: the Irish, the Picts, and the Saxons. There is also an army list for Romans.
Tony Bath's Ancient Wargaming (2011) SC 2011 in VF for $20.00 USD USD
" Tony Bath's early inspiration was the force that launched ancient wargaming. With his friend Donald Featherstone, he pioneered the first table top ancient battles and the most well-known of all wargaming campaigns, the Legend of Hyboria.In 1965, he founded the Society of Ancients and it's journal Slingshot. This compilation of his work includes: The Peltast and Pila Ancient Wargaming Rules The complete book, Setting up a Wargames Campaign The Legend of Hyboria (including notes on the conclusion of that climactic campaign). Setting up a Wargames Campaign is a complete guide to setting up an ancient and medieval campaign and has chapters on: Map movement,Contact, battles and after effects, Playing with umpires and without, Supplies and replacements, Guidelines on running campaigns in other periods. As Donald Featherstone said, 'a perfect little book' "
Dunn Kempf: Battle guide to Simulation SC 2008 $20 USD
A modern warfare wargame, intended to be used with 1/285 miniatures and terrain tiles, developed and adopted as a training tool by US Army from 1977 to 1997.
The scale is one inch to 50 meters. A curtain is suspended half way down the playing area to simulate fog of war, and can be moved forward or backward depending on the knowledge of the terrain of the opponents. The game is normally played with three of four players per side and an impartial controller. Opponent teams take alternate turns, going through a sequence involving, in that order, artillery fire requests, previously requested artillery fire resolution, direct fire, movement. Combat is resolved by dice rolls on probability tables. The game uses two six-sided dice of different colors, to generate numbers from 11 to 66.
Wee Warriors Dogtags SC digest 1978 in Fine shape $50.00 USD
Published in 1978 by Wee Warriors, Dogtags is designed for action on a squad to platoon level, and may be played with 25mm or 15mm figures. Recreate the most difficult and demanding actions that were daily encounters for the long-faced G.I.'s of WWII. Enact small unit tactics with you as the NCO. Can you take a strong point without excessive loss to your fighting strength? And can you hold off that next German assault? You have to answer questions such as these from game to game as you learn the importance of tactics and a good NCO to carry them out. It's up to you to hold victory in your hands -- or just a collection of dogtags.
Renaissance Armies 1480-1650 HC w D/J 2nd edition 1982 by George Gush in Fine condition $50 USD
An excellent reference book.RENAISSANCE ARMIES 1480-1650 (2nd Ed) by George Gush. 128 pages.
Great images and information. Published 1982. With dustjacket.
BattleGame Book 2 : Knights at War by Andrew McNeil HC 1975 for $20 USD
Complete but some damage to tear out sheets. Include 4 complete Medieval era games .
The Mongols by David Morgan HC /DJ 1986 in Fine condition $12.00 USD
Part of the Peoples of Europe series
A highly praised introduction to the Mongol Empire takes account of recent scholarship in the field. Provides an overview of the government, religion, and politics of the Mongolian Empire Considers the effects of Mongol military campaigns on other countries and peoples in China, Russia, Persia and Europe Assesses the astonishing military career of Chingiz (Genghis) Khan Now includes a new epilogue assessing the contribution of recent scholarship to our understanding of the Mongols' history Well-illustrated by maps and photographs throughout
link to more picturesimgur.com/a/VTxyaqL
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