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©1994-2014 Bill Armintrout
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APs

Action Points.

Game mechanism in which a figure, vehicle or unit has a set number of 'points' each turn, and performs it's actions – moving, shooting, whatever – by 'spending' these points.

Typical example: a rifleman with 6AP per turn moves 3 inches (3AP) aims (1AP) & fires (1AP) then spends his last point to take cover.

Original definition 20 January 2011 10:17 AM by Norman D Landings Supporting Member of TMP.