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"How Would YOU Run A Post-APOPHIS Game?" Topic


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Cacique Caribe31 Dec 2006 2:02 p.m. PST

Based on these speculations, would you go for a post-disaster chaos game set in a large metro area directly hit (if so, which one) or would you go for an area hit by mega-tsunamis?

TMP link

I guess I am just trying to figure out whether to use charred buildings or a semi-flooded setting.

CC

Lowtardog31 Dec 2006 2:09 p.m. PST

I think Charred buildings would be easier?

John the OFM31 Dec 2006 3:20 p.m. PST

Charred chicken coops.

Space Monkey31 Dec 2006 3:27 p.m. PST

I like the semi-flooded idea… maybe just because it sounds so different.
Would there be naval action between small fleets of boats trying to grab high ground or sunken shopping malls?
Kind of like an (even more) 'hillbilly' version of Waterworld.

Cacique Caribe31 Dec 2006 3:53 p.m. PST

VB3,

If that was they route to go, I would cut buildings (O scale buildings?) below a specific height and glue them to mdf (following some sort of street grid.

I would then paint the mdf brown-green and "laquer" it somehow, with lots of flotsam and debris everywhere.

How would that sound?

CC

Cacique Caribe31 Dec 2006 3:54 p.m. PST

Heck, the half cut buildings left overs could be used for the remaining charred sections of blasted buildings . . .

Damn, that caffeine must have finally kicked in!!!

CC

Space Monkey31 Dec 2006 4:04 p.m. PST

Yeah, that sounds good…
All these small concrete islands, with canals in between… trying to invade each other to get more stuff… it'd be pretty brutal.
Some folks would play nice and band together… but the street gangs would already be well armed…

I can't remember the film… it had some guys racing to find some McGuffin in a flooded town… had a scene where they were driving a small outboard fishing boat through the halls of some office building.

the Gorb31 Dec 2006 4:10 p.m. PST

So the game would be Post-Apophisistic? Try saying THAT three times quickly.

I really like the flooded concept. Extend it to a major city with a 100-150 ft rise in sea level, and you could pit skyscraper against skyscraper.

Add mecha and you could game half the animes out there.

Regards, the Gorb

Personal logo Dances With Words Supporting Member of TMP Fezian31 Dec 2006 4:30 p.m. PST

Well…you could always play the ultimate 'disaster' scenario…

Get everybody 'snockered…' to the point of passing out, make sure everybody is lying down…turn off all the lights and pass out in complete darkness…(Game over! wasn't that fun?)…

or you could do what the others suggest above…using tops for 'waterworld MkII and lower halves for 'Fire and Ice' sections????

So which part of the rules you'd be using have the 'bend your head between your legs and kiss your…SELF goodbye?'

By 2029 we should have a way to send a beacon to it to track it for orbital calculations and IF it's coming back…dust off the old X-71 plans from 'Armmageddon' and blow the sucker up/out/away? I mean this one isn't as big as 'Texas'…so should be a 'snap'???

Happy New Year!
**slish…slish***
Sgt DWW

Cacique Caribe31 Dec 2006 4:42 p.m. PST

DWW,

Don't worry. We have a few more years to game this.

The 2029 pass is just a fireworks show. The one to worry about is 2036.

CC

comitatus31 Dec 2006 5:52 p.m. PST

hmmm… for some reason, Gorkamorka sounds plausible to me for the waterworld-esque setting. lots of vehicles/boats, boarding rules (IIRC), improvised and unreliable weapons…

Space Monkey31 Dec 2006 7:34 p.m. PST

Lots of spring-loaded harpoon-type weapons… (don't gotta worry about your powder getting wet)…
Each submerged skyscraper is it's own little kingdom… with traps all around… homemade mines, nets, chunks of concrete thrown out the window…
Fishing boats doing trade for protection and equipment (what's the word for a floating caravan?)…

Space Monkey31 Dec 2006 7:39 p.m. PST

If it was Manhattan then there could be big battles between fleets of boats on the 'lake' covering Central Park… with supporting fire out of the windows of the buildings around it.

jpattern31 Dec 2006 7:51 p.m. PST

Go flooded!

The movie Venus is trying to remember is Hard Rain: imdb.com/title/tt0120696

Not a very good movie, but the flooded town set is pretty neat.

2004's "Day After Tomorrow" had a similar conceit, first with the city flooded to a certain level, then frozen to the same level. The ship that "sailed" into the city would be a neat piece of terrain to fight on and around, too. Revell, for example, does a few cheap 1/400 civilian ships; a year or so ago I picked up a Revell 1/400 Glasgow tanker at the local hobby shop for less than $12 USD for an eventual post-apocalyptic terrain board.

In the old post-apocalyptic novel "Hiero's Journey" by Sterling E. Lanier, set something like 5000 years post-holocaust, one chapter takes place in an ancient flooded city (Toronto, as I recall, but I could be wrong). That chapter could give you a wealth of ideas for not only terrain, but also encounters with other humans and mutated wildlife.

If you go the flooded city route, don't make all the buildings square or rectangular with flat roofs. Make them all different shapes, including round, and give some of them domes or "stepped pyramid" roofs. A parking garage would be cool, with only the top level above the water.

The Crimson Skies boxed game included aerial view maps of Manhattan that could serve as a nice basis for the game.

You could do skirmishes in 28mm, involving just a few buildings. But I'd be tempted to go with 1/300, with lots of buildings and a wrecked 1/350 or 1/400 ship.

GypsyComet31 Dec 2006 9:35 p.m. PST

If you went 1/300, I'd suggest a city with some topography. Seattle or Portland, for example. Then you could build a board with burnt ruins on the high ground and island buildings on the "low ground". Stick a skyscraper cluster further out in the water and use a combination of boats and hovercraft.

Cacique Caribe31 Dec 2006 9:49 p.m. PST

I guess that, in my case, I will have to go with a small pocket of resistance in a flooded city, using 28mm figures.

I would definitely love to see what others do in the smaller scales though.

CC

Personal logo Dances With Words Supporting Member of TMP Fezian01 Jan 2007 5:29 a.m. PST

Erm…what about 'Cadilacs and Dinosaurs??? It is/was a comic series and also a game…(I have it somewhere) and you have a mix of technology…flooded cities…(like NYC)…and the return of…(wait for it, CC…) DINOSAURS! and other 'mutations'…

I believe Washington DC is known as a SWAMP…(which is how it started out)…but is renamed after all the white marble/rock (used to be monuments…mostly flat and underwater now??)..and 'civilization' is a mixture of technologies, species, time-periods…and so on???

That way CC could use his 'cavemen stuff' too??? A cross between Kong, Jurrassic Park, Waterworld, the Morrow Project and so on???

Does that help any CC???
Sgt DWW

Space Monkey01 Jan 2007 7:19 p.m. PST

Hmmm… what was that not-good time travel movie where they stepped on the butterfly and returned home to find their huge modern city turned into a partially flooded jungle, complete with mutated prehistoric-ish species eating the civilians?
'A Distant Thunder'?

From what I understand Manhattan would sink under its own weight right now if there weren't huge bilges underground continually pumping out the water…

Cacique Caribe02 Jan 2007 10:52 p.m. PST

Just for perspective:

Tunguska: 10-20 megatons
Krakatoa: 200 megatons
Apophis: 880 megatons

CC

Roberto Cofresi04 Jan 2007 1:07 p.m. PST

How deep would you want the water to be? link

Chupacabras04 Jan 2007 1:23 p.m. PST

I don't think many flooded buildings would be left standing after a tsunami. So go with charred buildings outside of ground zero of an impact.
link
link

Cacique Caribe21 Jan 2007 4:41 p.m. PST

I might try both then, starting with the easiest (the charred terrain – I think). Thanks for the input guys.

CC

Cacique Caribe21 Jan 2007 7:29 p.m. PST

These guys would definitely be in my scenarios:

link

CC

Cacique Caribe21 Jul 2007 4:44 p.m. PST

Apophis countdown clock:

99942-apophis.com

CC

Cacique Caribe21 Jul 2007 5:08 p.m. PST

About ruins for terrain:

TMP link
TMP link

CC

Captain Apathy22 Jul 2007 6:13 p.m. PST

I would probably use a modified version of Greg Costikyan's Nuclear Winter game.

costik.com/nukewin.html

28mmMan23 Jul 2007 7:29 a.m. PST

Semi or mostly flooded would be the ticket. But think around it all, go up…balloons. Tops of buildings, upper structures used for anchor points for new construction. The balloons would be faster transport, boats/ships could carry the heavy loads.

To construct a vision:

The Postman
Escape from New York
Water World

The city New York (EfNY) with the gangs and such, fill it up with water to the 10-13th floor level or sink it to the same. Add the Atoll "towns" (WW) built upon the exposed supports. Bring in PA politics, pirates, rovers, and you have the makings of a brave new world…wet but new.

Cacique Caribe28 Nov 2007 4:44 p.m. PST

Get ready to game it, for soon you will live it!!!

TMP link

CC

Cacique Caribe25 Jun 2008 1:12 p.m. PST

For the latest batch of suggestions for gaming on an inundated urban setting . . .

TMP link

CC

Cacique Caribe26 Dec 2008 4:13 p.m. PST

Get ready!!!

doom2036.com
link

27 years, 3 months and 17 days left to build your post-Apophis table and game on it!!! :)
99942-apophis.com

CC
TMP link
link

Farstar31 Dec 2008 11:34 a.m. PST

"Where's the kaboom? There was supposed to be an Earth shattering kaboom!"

John Leahy Sponsoring Member of TMP31 Dec 2008 10:59 p.m. PST

I thought this was a thread about Stargate. Shows what I know.

:-D

Thanks,

John

Cacique Caribe01 Jan 2009 6:27 a.m. PST

LOL!!!

CC

Cacique Caribe06 Jun 2009 11:51 p.m. PST

More recent news here:

link

Ok. IF 2036 does result in an impact . . .

For an idea of what a land impact on a city would look like, watch what happens 5:10 minutes into this clip:

YouTube link

And for an ocean impact:

YouTube link

Either way, looks like it would be quite a show.

CC

Cacique Caribe07 Jun 2009 1:08 a.m. PST

This speculative docu-drama clip is about an attempt to blow up an asteroid 1/3 the size of Apophis (which is supposed to be about 270-300 meters wide):

YouTube link

It is thought that, if it were to EVER hit, Apophis would hit with a force of 880 megatons.

By comparison, the impacts which created the Barringer Crater or caused the Tunguska event are estimated to be in the 3–10 megaton range. The 1883 eruption of Krakatoa was the equivalent of roughly 200 megatons.

Anyway . . .

Imagine a lot of little "islands" like these, after a major coastal city is hit by a tsunami from it:

picture

What do you think???

CC

Cacique Caribe14 Oct 2009 12:02 a.m. PST

What???

"Asteroid ‘Apophis' will miss us this time; but 2068? Stay tuned"
link

C'mon people. Now they are saying 2068???

CC

Cacique Caribe01 Jan 2010 10:52 p.m. PST

Seems like the Russians know something we don't:

link

Dan

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