Trevsky | 27 Apr 2006 3:36 a.m. PST |
Hi all, Some of you might be interested in our Rorke's drift game from Salute this year. A fun time was had by all and we managed to win the best demo prize, which was rather a nice surprise. This has some shots of the scenery without the figures link These are shots from the day. link link link More photos should be going up soon, (probably in the album below) as we were playing the game at the club last night. link For more info about us and the game go here sswg.org regards, Trev |
legatushedlius | 27 Apr 2006 3:44 a.m. PST |
I'm not surprised you won the proze it looked quite magnificent. Well done. It got my little boy's vote too -even above D-day! |
Jacko27 | 27 Apr 2006 4:10 a.m. PST |
A really inspiring game and definitely deserving of the prize One minor criticism-would have looked even better with lots and LOTS of Zulus-you can never have too many |
malamute | 27 Apr 2006 4:12 a.m. PST |
Excellent looking game. A personal favourite of mine, I think the best looking in the show. Which rules are you using? |
advocate | 27 Apr 2006 4:54 a.m. PST |
Very refreshing to hear that a display game of this quality actually gets played outside of the show. At conventions, I always prefer to see a real game, as opposed to a display. |
Pete G | 27 Apr 2006 5:25 a.m. PST |
as above. well done and a very immpressive layout. nice to see games where some thought concerning table edges is addressed. |
25lber | 27 Apr 2006 5:28 a.m. PST |
An excellent looking game, but who's figures are they, and did you scratch build the buildings or are they commercially available? |
malamute | 27 Apr 2006 5:30 a.m. PST |
I think they are Redoubt Enterprises. The buildings are available through them as well. |
Pijlie | 27 Apr 2006 8:28 a.m. PST |
Very very very nice! I did a RD demo myself at Crisis two years ago in 20mm, but I wish mine looked as good as yours. Very good and well deserved! |
phovsho | 27 Apr 2006 3:01 p.m. PST |
How many figures did you have? It looks great. Who won? M |
Trevsky | 28 Apr 2006 3:58 a.m. PST |
Hi all, Thanks for the kind comments and I'm glad you enjoyed it. In case there was any confusion though, we won the best demo prize not the best of show, which went to Spirit of the Game for their excellent 'Mayhem in old London Town'. Our figs were all from Redoubt and were painted by my very talented club mate Luke Barker. The Redcoats were 1:1, so that's about 130 IIRC and there were at least twice that number of Zulus, not including the dead and wounded. 4000 was beyond even us. :) I suppose we could have whipped Luke or chained him in a basement until he'd done more but that seemed unkind. The buildings are from redoubt too, which is unusual for us, as we usually scratch build them. They are nice though. Rest assured Advocate that all our games do get played. Although the subject of making them of greater versatility has been discussed. It's a fine balance between looking good and being useful. Obviously people within the club have different interests and so if a peice can be used for multiple periods it helps with motivation. Funnily enough, we've actually used this terrain peice, before the grass was added, for a 15mm Flames of War North Africa game. Pete, if you mean painting the sides black, I agree it does help. Like basing and good scenery it adds to the presentation of the game, which for me adds to the enjoyment. You wouldn't hang a picture without a frame after all. Phovsho, on the day the Redcoats help out valiantly to win their crop of VCs. Things are going less well in our refight at the club however. Malmute, the rules are dirt simple beer and pretzels ones we worked out for the show. We had originally intended to use TSAFT, as we'd heard they were good, but could get hold of a copy in the end. all the best, Trev |
Sniper53 | 28 Apr 2006 7:31 a.m. PST |
As I've already mentioned on the TSA forum this game was definitely one of the best I ever saw at a Salute, and Ive been attending for the last seventeen years. Splendid work! |