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"frontline heroes in modern setting (Iraq 2004)" Topic


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342 hits since 31 May 2024
©1994-2024 Bill Armintrout
Comments or corrections?

Tereydavi31 May 2024 3:15 a.m. PST

Yesterday I played a solo game of FRONTLINE HEROES fields of Normandy but in a modern setting (instead of ww2) using the same rules almost with no change at all.


A patrol near fallujah (the player) is ambushed by a group of insurgents (the AI that rules the enemy). The humvee they are driving has been damaged by an IED and the marines have to resist five turns before the reinforcements arrive.


The insurgents are deployed in random Entry Points turn by turn during five turns, after the fifth turn is over, the mission is finished.


I used only 4 miniatures for the marines and 6 for the insurgents (as they "respawn"), this game doesn´t need a lot of miniatures, but you´ll need a lot of covers, ´cause cover is REALLY important to keep your soldiers alive.


I played the mission 3 times as the game is fast and deadly: 2-1 for the marines, but I have to say that it was a really tense evening ´cause even if you are winning any turn the situation may change drastically.


The AI works as a flowchart that decides what actions take the insurgents, and I have to admit that it was a tough opponent, even as an assymetric fight.


In the pictures there are a few explanations on how the player miniatures are deployed and how insurgents deploy turn by turn to keep the player on edge.


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