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"How to deploy" Topic


7 Posts

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Last Hussar31 Aug 2023 12:04 p.m. PST

Some tips; I wonder how often we deploy without really thinking about it!

link

Personal logo FlyXwire Supporting Member of TMP01 Sep 2023 5:46 a.m. PST

Last Hussar, this looks like it could be a good article for reading even as a pre-game primer [reminder] for that next game.

(printing this out now, and saving the link too for local distribution)

Thanks bud!

cavcrazy01 Sep 2023 6:12 a.m. PST

The problem I have had with deployment in certain games is my opponent can see what and where I am deploying. I have always liked the idea of a partition, so it's not a " you placed that there, so I'll counter with this," game.

UshCha01 Sep 2023 12:47 p.m. PST

Deploy dummy and real markers and it adds lots of confusion. Even better deploy on a map, a no hassle way of getting some good, believable fog of war and no sad die rolls required.

Personal logo McLaddie Supporting Member of TMP01 Sep 2023 1:01 p.m. PST

*Smile* Good article, but it does sound too much like a training for a "military exercise" and not wargaming for fun… [Yes, that is sarcasm]

Old Glory Sponsoring Member of TMP01 Sep 2023 6:33 p.m. PST

Years ago my 36x6 foot table had curtains --like from a hospital --- hung on wires separating the table down the middle and into quarters also.
The curtains remained in place until deployments and after so many movements.
Often there were some very unpleasant surprises.
best gaming days of my life!!

Regards,
Russ Dunaway

Andy ONeill02 Sep 2023 6:39 a.m. PST

We routinely map deploy defenders in attack defence games.

At the local club, we used to play double blind with duplicated tables in two separate rooms and a ref or two. Lot of work but some great games.

More recently we've experimented with fuzzy deployment. Particularly suited to encounter scenarios. There's a spotting process forces specific deployment of "losing" units first.

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