Help support TMP


"Is it allowed to do so?" Topic


23 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please use the Complaint button (!) to report problems on the forums.

For more information, see the TMP FAQ.


Back to the Historical Wargaming in General Message Board


Areas of Interest

General

Featured Hobby News Article


Featured Link


Featured Workbench Article

Deep Dream: Paint My Mini?

Could artificial intelligence take a photo of an unpainted figure and produce a 'painted' result?


Featured Profile Article

Escaping to Paradise

Personal logo Editor Gwen The Editor of TMP has been spending time in paradise lately.


Featured Book Review


1,268 hits since 8 Jun 2022
©1994-2024 Bill Armintrout
Comments or corrections?

Paskal Supporting Member of TMP08 Jun 2022 8:50 a.m. PST

Hello everyone,

In a wargame with miniatures, on the pretext that it is not prohibited,is it allowed to do so?
Thank you.

Eumelus Supporting Member of TMP08 Jun 2022 8:56 a.m. PST

Great question. I would say in general that the answer is no. If the rules do not describe what a unit may do and how to do it, then the unit may not attempt that action. For example, most rules do not allow a commander to fire at his own troops (despite the fact that this may have happened from time to time). Another example would be digging earthworks – if the rules do not describe who and what may do so, it is generally not allowed (probably because either the time scale does not allow it, or because historically this type of troop did not generally dig in and so we don't allow the players to issue ahistorical orders).

Night Owl III08 Jun 2022 10:10 a.m. PST

Agreed, this is a great question that I ponder frequently. I encounter this from time to time at the shop with players who state "Well, the rules don't say I can't do XYZ" (Imagine the size of a tome that listed everything you couldn't do). In the name of cinematic effects, good fun and memorable experiences sometimes we will roll with it. However, even if the rules don't say I can't throw oranges at my opponent every time they activate I should most likely refrain from doing so :)

raylev308 Jun 2022 10:26 a.m. PST

The rules lawyer's common argument…the rules don't say I can't, so I can.

Show me any rules set that could possibly list everything one can't do.

Glengarry508 Jun 2022 10:33 a.m. PST

Can my French Grenadier Guards shoot death rays from their eyes? Can my Carthaginian war elephants teleport? No where in the rules does it says they can't. This is why having a referee to interpret the rules is so valuable.

Korvessa08 Jun 2022 11:04 a.m. PST

This is probably the safest approach:
Everything is prohibited, except that which is permitted

Griefbringer08 Jun 2022 11:10 a.m. PST

Board games and tabletop miniature games are generally considered to be permissive systems (though this is rarely explicitely stated in the rules themselves), i.e. players can only perform actions that are specifically allowed for in the rules. Trying to do otherwise would lead to madness.

Role-playing games (with a proper game master) tend to be different, as a good game master can be expected to improvise new rules for reasonable actions not explicitely covered in the rules.

14Bore08 Jun 2022 1:08 p.m. PST

Being solo things come up that rules might be vague, but if I know it did happen will allow it.

emckinney08 Jun 2022 2:02 p.m. PST

Better to ask specific questions. There are less than a dozen wargame rules that I know of that are so perfectly written that there are no questions.

Bob the Temple Builder08 Jun 2022 3:09 p.m. PST

‘Nothing can be done contrary to what could or would be done in actual war.'
- From 'The Rules of the Naval War Game' by Fred T Jane

Stryderg08 Jun 2022 3:22 p.m. PST

My favorite sets of rules state (in the writer's notes), "It's your game, play it an have fun." So if something isn't specifically allowed by a rule, do it anyway…if it makes sense, if your opponent agrees and if there is a suitable penalty for failure. That last bit keeps people from getting too weird, usually.

So if your French Grenadier Guards want to shoot death rays from their eyes, roll for it. The chances of success will be pretty low and the penalty for failure will be that they lose a turn or two while the troops ponder the sanity of their leaders.

Personal logo Old Contemptible Supporting Member of TMP08 Jun 2022 4:10 p.m. PST

We had a player who would start every game with a serious of questions of what he could or couldn't do. The questions were usually something that is covered in the rules. I am not going to spend an hour before the game reading the rules to you. I will take it one situation at a time. My initial answer was, whatever the rules say. If they don't say then no you can't do it. The side that read the rules will have an advantage, as it should be.

Then there are the obvious pre-game questions I would be asked. The rules do not prohibit helicopters but I am pretty sure there were no helicopters at the battle of Waterloo.

If something comes up that is not in the rules at all. Then we may make a temporary house rule and later after the game consider a permanent house rule. Gives us time to ask around. Contact the author if possible and check out the forums like TMP. But no helicopters.

Zephyr108 Jun 2022 9:34 p.m. PST

I will allow you to use helicopters. But, I get to equip my cavalry with jet packs… evil grin

;-)

Martin Rapier09 Jun 2022 1:07 a.m. PST

I thought nk starting point is that without any rules, we just have a pretty diorama on the table and nothing can do anything. The rules explain what you can do, they don't give free licence to do anything which isn't specified.

Tbh, life is far too short to deal with competitive rules lawyers, I'd rather leave it short and simple and rely on players being sensible and/or an umpire. I do have luxury of a large group of regular players though, which makes things simpler.

Personal logo 20thmaine Supporting Member of TMP09 Jun 2022 1:58 a.m. PST

Many rules include an "if it isn't covered by the rules and you can't agree then roll a dice / flip a coin and then after the game decide whether the ruling stands for future games." That's not so satisfactory since if you find "that" player then they may ruin 50% of the games by doing something not strictly banned by the rules and getting their way through blind luck.

The other extreme is the WRG Ancients which had to be super restrictive because for about 20years they were THE competition ruleset and so every eventuality had to be covered: "it doesn't say I can't transport elephants in rowing boats, so my elephants get into the row boats and cross the river". It happens once and the rules amendment sheet gets issued and what started out as quite nice rules end up like a legal contract to cope with the "awkward" players.

Paskal Supporting Member of TMP09 Jun 2022 4:08 a.m. PST

@Eumelus :
I was thinking of non-historical combat formations, organizations of non-historical units or armies, etc.

@Night Owl III :
I was thinking of non-historical combat formations, organizations of non-historical units or armies, etc.

@raylev3:
The authors should warn that what is not indicated as authorized in the rule is prohibited.

@Glengarry5:
Exact but it would be better for the authors to warn that what is not indicated as authorized in the rule is prohibited.

@Korvessa:
Bravo, everything is prohibited, except that which is permitted.

@Griefbringer:
With some players, it should be better specified in the rules.

@14Bore:
What will you allow?

@emckinney:
So perfectly written?

@Gus Fring:
Only with a bit of luck?

@Bob the Temple Builder:
It would be better to write at the beginning of each rule: "Nothing can be done contrary to what has been done in the period covered by this rule."

@Stryderg:
If it's not ultra-historic in all areas, it's not for me.

@Old Contemptible:
If unfortunately there are helicopters because in most games, it is the players themselves who are still reconnaissance helicopters.

@Zephyr1:
Exactly .

@Martin Rapier:
If I don't know the period, I don't count on the common sense of the players but on the passion, therefore the honesty of the players passionate about this or that historical period.

@ 20thmaine:
If you can't agree, roll a dice / flip a coin. Yes on the opponent LOL

UshCha09 Jun 2022 8:27 a.m. PST

The way to look at is as a simulation. That is a piece of code that analyses a situation and allows coded responses. You can't just add code to a CFD analysis so why would you expect to do otherwise.

However in a friendly game with somebody who knows the rules then you can an have a bit of fun.

I saw a pill box, but it was just a mock up over a stream i found out eventually. I was being shot at down a stream covered by the pillbox, not realizing the gun was in the ditched stream and the bunker non existent. However my opponent was vary careful about what he shot at so was scrupulously careful not to be inconsistent. I finally twigged what was going on and we had a good laugh about the sheer genius of the ploy.

However rule layers I have no truck, play once and abandon them forever, noting worse.

Coin tossing indicates a serious problem and should be rejected as above.

microgeorge09 Jun 2022 8:03 p.m. PST

You gotta close those loopholes. I've had too many players exploiting them no matter how historically invalid their arguments were.

Paskal Supporting Member of TMP10 Jun 2022 2:28 a.m. PST

@UshCha :
Bravo, tout est interdit, sauf ce qui est permis.

@microgeorge :
Bravo, tout est interdit, sauf ce qui est permis.

Zephyr110 Jun 2022 9:20 p.m. PST

(…) and so every eventuality had to be covered: "it doesn't say I can't transport elephants in rowing boats, so my elephants get into the row boats and cross the river".

Depending on the depth of the river, elephants can also snorkle (their 'crews', not so much… ;-) There are times when a sensible referee is needed to just say 'No' to some of the schemes players come up with. It would solve a lot of problems… ;-)

raylev310 Jun 2022 9:37 p.m. PST

Paskal…admittedly I don't know you, and social media is a bad place to have a nuanced conversation, but given your responses above it would appear you're a bit of a rules lawyer. Not fun to play with.

Paskal Supporting Member of TMP12 Jun 2022 3:18 a.m. PST

@raylev3:
Yes !The authors should warn that what is not indicated as authorized in the rule is prohibited. And I'm not a rules lawyer.If not,not fun to play with.

Sorry - only verified members can post on the forums.