Help support TMP

"Battle of Madras 1793 - Devon Wargames Group" Topic

6 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please do not use bad language on the forums.

For more information, see the TMP FAQ.

Back to the Clubs Message Board

Back to the Age of Sail Message Board

Areas of Interest

18th Century
19th Century

Featured Hobby News Article

Featured Link

Top-Rated Ruleset


Rating: gold star gold star gold star gold star gold star gold star gold star 

Featured Showcase Article

GallopingJack Checks Out The Terrain Mat

Mal Wright Fezian goes to sea with the Terrain Mat.

Featured Workbench Article

Featured Profile Article

Land of the Free: Elemental Analysis

Taking a look at elements in Land of the Free.

Current Poll

Featured Book Review

323 hits since 8 May 2022
©1994-2022 Bill Armintrout
Comments or corrections?

carojon08 May 2022 3:04 p.m. PST

This weekend I and friends from the Devon Wargames Group played our first game in our French Revolutionary/Napoleonic War campaign at the Legionary Show in Exeter hosted by the Exmouth Imperials.


We had a great time playing the game whilst chatting to familiar faces and visitors to the show interested in seeing a large age of sail game played with 1:700th models and we got a surprising result as well, that leaves the end of 1793 with a very positive result for the French and all to play for for the British going into 1794.


If you would like to know more and see pictures from our game together with a summary of the ideas behind the campaign using the board game Sovereign of the Seas from Compass Games, then just follow the link to JJ's



dantheman Supporting Member of TMP08 May 2022 6:14 p.m. PST

Didn't know about SOTS game. Pretty pricey, but not many options for grand strategy Naval. Is it worth it?

carojon09 May 2022 1:04 a.m. PST

Yes SOTS is quite pricey, but rather unique. We play a lot on Vassal and that overcomes the problem of the counters being rather large for the map.

That said I think it is an excellent option for the tabletop gamers who want to bring large fleets to the table with historical campaign context and with very few mods it seems to facilitate that rather well.

Once we have completed the campaign I will publish the mods we have used so that others can give it a go should they wish.


BrianW09 May 2022 8:56 p.m. PST

One of my gaming friends and I are working our way through the game. I like it a lot, but have not yet dropped the $$ on it. I would definitely like to see the mods you have come up with to make it more amenable to miniatures games.

carojon10 May 2022 3:46 a.m. PST

Hi Brian,
We did a similar exercise, playing through the game after reading the comments on the various forums together with tips from the author. We found the spotting rules didn't quite work for us with the European player able to frustrate a spotting attempt by creating a very very large fleet, so we have changed that to a variation of that used in 1805 Sea of Glory which seems to work much better.

We have already tweaked a few ideas in play and we have moderated the admiral ratings, with chaps like Nelson halved until he becomes a rear admiral in 1797, on the basis that as a commodore he and others don't quite have the freedom to show their extraordinary command talents until they reach flag-rank.

In addition some of the AWI commanders get used at the start of our campaign and we retire them and others as we proceed, so for example Howe will be going ashore in 1795 to reflect his retirement from active duties.

Once our changes have been stress tested under playing conditions I'll do a post here and on the blog with the required links.


BrianW10 May 2022 9:30 p.m. PST

Yeah, the spotting rules bothered me as well, along with some of the vagueness in various rules sections. We have the detailed playsheet from boardgame geek, and the errata. For a while, it felt like we were beta playtesters, even with all that extra info! It's now starting to fall into place though, and I'm going again tomorrow to pound out another session.

The spotting modifier for the Empire player did bother me, but I rationalized by saying that the avoiding fleet would have more chances to spot the searching fleet and thereby avoid them. I might be amenable to taking the difference in fleet sizes as a modifier, or some other idea. I do have 1805:Sea of Glory, but haven't played it yet. I'm hoping I can convince him to put that one on the table as my contribution.

Sorry - only verified members can post on the forums.