"Shooting in the dark" Topic
5 Posts
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Tango01 | 30 Jan 2022 9:25 p.m. PST |
"How do you handle darkness in melee combat? The 5e rules I've found link night settings to heavy obscuration to the Blinded condition (DisAdv for attacking others, Adv for those attacking). So if 2 belligerents are in a dark room, they would both get disadvantage in trying to stab each other? That seems to ignore a lot of tactile information you'd pick up in melee. Would every dark-fight devolve to grappling? Would every adventurer-level person automatically have a sense of not-quite-blindfighting? ('Course I don't have any experience in real sword-swinging in the dark; but in the boffer sword fights we used to have at night, seemed to be fairly easy to target one another. Modern day light-pollution?)…" Full thread here
link Armand
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etotheipi | 31 Jan 2022 8:58 a.m. PST |
Similar to the technique I use for all environmental combat effects. It's detailed in this scenario link and reasonably easily adaptable. |
Tango01 | 31 Jan 2022 3:40 p.m. PST |
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SpuriousMilius | 03 Feb 2022 5:02 p.m. PST |
Brings to mind the duel in the dark in "The Three Musketeers" with Michael York as d'Artagnan. |
Tango01 | 04 Feb 2022 3:08 p.m. PST |
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