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"The First Battle of Tijuana, May 8, 1911. (scenario 12)" Topic


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Makhno191808 May 2021 8:10 a.m. PST

Scenario 12: The First Battle of Tijuana, May 8, 1911.

Set up:

Tijuana is a small town on the border of the United States. The Río Tijuana runs from the heights south-east of town, through the town diagonally, crossing the border in the north-west of town, turning parallel to the border and emptying into the Pacific ocean south of San Diego. The town sits south of the river, on the west bank. The main stretch of town consists of a strip of shops, saloons, and customs buildings on a broad, dirt road. Just west of the center of town, the bull ring sits in a grassy area. Homes and farms follow the roads from Tijuana into the surrounding area on both sides of the river. The terrain is dry desert, with greenery by the river, and hills to the south.


picture


Conditions:
Clear – normal visibility for turns 1-8, and 14-22. Nighttime visibility turns 9-13.


Supply: 7 rounds of ammo for defenders, 5 rounds for rebels.

Forces:


PLM Forces:

210 fighters of the Second Division of the Mexican Liberal Army in Baja California (Foriegn Legion)

-Pryce and HQ: 5 officers

-Pryce's Column: 85 rebels

-Sam Wood's Column: 60 rebels

-Lieutenant Robert's Column: 60 rebels


Government forces:

-HQ: Larroque and 4 officers and runners

Rurales:

-HQ: Iriarte and 4 officers

-Company: 20 officers

Federal Soldiers

-Second Lieutenant Miguel Guerrero and 4 officers/runners

-1 company of 25 soldiers

-2 Machine guns and crew

Customs guards and Militia:

-HQ: Lerdo González and 4 officers/runners

-20 Customs guards

-20 conscripted/recruited civilians


Gameplay:

-Defending force should place sandbags, barricades, and other defenses around the town, and trenches and breastworks, in two lines, by the bull ring. The defending player should arrange forces within the defensive perimeter before the start of turn 1.

-At the start of Turn 1, the attacking player may place 1 column on the table anywhere south or east of Tijuana. The attacking player must roll a 3 or above for each additional column to enter the table, and may attempt this test for each column once each turn.

-Attacking player commences assault for the "Daytime" rounds, from turn 1 through turn 8. After turn 8, night has fallen and the attacking force must consolidate its front lines, leave one column to defend them, and retire the rest of the forces to a camp south or east. (If attacking player has already broken the defensive lines and entered Tijuana, disregard this). The defending player may counterattack, or may reorganize their defenses.

-Sunrise occurs on turn 14, and the attacking player may resume the assault until turn 22.


Victory Conditions:

The only objective in this scenario is the possession of Tijuana. The Second Division of the Liberal Army in Baja must eliminate or drive off all resistance and occupy the town. Government forces must destroy the Second Division or hold the town for 22 rounds, or until further attacks become impossible.

(historic background and aftermath, plus more photos, here:)
link

jurgenation Supporting Member of TMP08 May 2021 12:12 p.m. PST

Perfect ,thanx.

Porthos08 May 2021 1:42 p.m. PST

Thank you, Makhno ! All great scenarios and of course I have saved them to use as soon as we can come together again !

Makhno191808 May 2021 3:59 p.m. PST

thanks so much guys, it's nice to hear. I hope to put this all together in a PDF some day.

Personal logo Condotta Supporting Member of TMP08 May 2021 5:22 p.m. PST

Thank you! 😃

Richard Baber09 May 2021 3:25 a.m. PST

Excellent

boggler11 May 2021 12:25 p.m. PST

Excellent! Thanks

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