Howdy,
Units in the campaign are either Scouts, Garrisons, or Armies. Each unit has a third of the available units as veterans. Individual units selected based on random draw.
An action deck is used to control campaign actions. Actions include: Move, Scout, Engage, and Rally.
In addition, each turn both sides get cards from the supply deck. The supply deck has 54 cards (regular playing card deck with two jokers). There are 26 supply cards, 13 bogus supply cards, and 15 event cards.
Event cards include: Sea Move (3 cards), Storms at Sea (2), Efficent Staff (2), Truce (2), Disease (2), Good Harvest (2), and Good General (2).
As cards are drawn from the action deck, players will choose how much supply to allocate, and their specific orders.
One campaign turn is one complete round through the action deck.
That's a brief introduction, more to come …
Ponder on,
JAS