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"Team Yankee: You hate the crowding!" Topic


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Personal logo Editor in Chief Bill The Editor of TMP Fezian13 Apr 2021 7:02 a.m. PST

You were asked – TMP link

What I Hate About Team Yankee

22% said "overcrowded models on the tabletop"
6% said "ground scale/model scale ratio"
2% said "cost of the official models"

John the OFM13 Apr 2021 7:26 a.m. PST

#1 and #2 are directly related.
You know, nobody really cares if chariots or elephants are on the tabletop "hub to hub". The same suspension of disbelief should apply to tanks, but it doesn't.
It's just an excuse to hate on a game you don't really like anyway. I have never seen a tank game at 15mm that didn't have the same issues. I've even seen it at 6mm or 1/300.
The only way around it is to punish it with template weapons.
In our FoW games, you crowd at your peril, but when the game situation requires it, grit your teeth. "It's only a model."

Thresher0113 Apr 2021 8:30 a.m. PST

Actually, tripling the weapons ranges would go a long way to addressing this.

LorenzoMele13 Apr 2021 11:36 a.m. PST

I dont think so thresher, possibly could worsen it. Main reason is players try to use cover or use a good fire lane. Friendly models block line of fire so lenthening range will mostly make more important the looking for cover and create more tank jamming.
Imho is more a battlefield terrain issue.

myxemail13 Apr 2021 2:41 p.m. PST

I agree with John, template weapons will discourage troop or tank crowding

JMcCarroll13 Apr 2021 4:19 p.m. PST

Go 6mm and fix all of the above. Makes the artillery template much more effective.

TMPWargamerabbit13 Apr 2021 5:00 p.m. PST

We play a simple FOW rule….
If more than three tanks are under the template (FOW 6x6") then the four tank causes all the missed shots from bombardment to be rerolled against tank teams. Sort of ends the tank parking lot look quickly after the first time the tanks suffer the "shells from the gods".

Jimmy da Purple14 Apr 2021 3:06 a.m. PST

We use micro armor minis and keep all the rules and ranges the same.

d88mm194014 Apr 2021 6:17 p.m. PST

We also use micro armor and the visual splendor is wonderful!

Jeffers15 Apr 2021 9:44 a.m. PST

A few years ago the club I attended had a player who would always cram stuff together because "the rules don't say I can't". So for my Cold War rules I introduced blast circles for every weapon that the firer could position to best effect. Everything within tested for hits.

Soon stopped the cramming. Not an original idea, either. It was in Terry Wise's Intro to Battle Gaming.

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