Help support TMP


"Variations between Flames of war periods" Topic


3 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Remember that you can Stifle members so that you don't have to read their posts.

For more information, see the TMP FAQ.


Back to the Flames of War Message Board


Areas of Interest

World War One
World War Two on the Land
Modern

Featured Hobby News Article


Featured Link


Top-Rated Ruleset


Featured Showcase Article

Amazon's Fighting Snowmen

Who has armed the snowmen, and to whom does their allegiance belong?


Featured Profile Article

Report from Spring Gathering VI

Paul Glasser reports on the debut of Axis and Allies: Guadalcanal and the North African expansion.


Current Poll


Featured Movie Review


1,365 hits since 11 Oct 2020
©1994-2024 Bill Armintrout
Comments or corrections?

D6 Junkie11 Oct 2020 4:14 p.m. PST

The various Flames of War era books seem to have subtle difference. Is there by any chance somewhere that they are all laid out? We play WWII Arab Israeli and 1980' team yankee. And we keep missing some of the rules changes. Ie in Team Yankee there is no Time on Target.p

coopman11 Oct 2020 6:45 p.m. PST

Is it even humanly possible to keep up with the many changes?

John the OFM13 Oct 2020 7:30 p.m. PST

There have been 4 iterations of the rules.
I came in on V2.
Immediately V3 occurred.
The only real difference, as far as I was concerned, was that the V3 "codices" dropped a lot of modeling detail, like how to use the 8th Army decals, and translations of Soviet "patriotic slogans".

One thing I noticed was that unlike WRG points, the points cost for tanks depended very much on the time frame. Thus in Early War, Matildas were hideously expensive. In Mid War, not so much. WRG had a points system based on first principles. FoW had a points system based on how well they would do in period. Very subjective.

My group hasn't bothered with V4, since it just looks silly.
Ironically, the hard core WWII players hated FoW because it was too simplistic. V4 took the bull by the horns, and dummied it down.

Sorry - only verified members can post on the forums.