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"GM checklist?" Topic


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Action Log

01 Sep 2020 3:38 p.m. PST
by Editor in Chief Bill

  • Changed title from "GM checklist" to "GM checklist?"Removed from 19th Century Discussion board
  • Changed starttime from
    01 Sep 2020 1:01 p.m. PST
    to
    01 Sep 2020 1:01 p.m. PSTRemoved from Firearms board

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722 hits since 1 Sep 2020
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Comments or corrections?

cabin4clw01 Sep 2020 1:01 p.m. PST

At one time I was in possession of a file that had a list of dos and don't of being a gm.
Does anyone know where I could get the file?
Joe

Oberlindes Sol LIC Supporting Member of TMP02 Sep 2020 8:01 p.m. PST

I don't have the list, but I can remember a few:

1) don't let someone you're seeing play in a game you're running
2) do keep the world consistent
3) don't be a jerk
4) don't lose this checklist

Personal logo Kaiju Doug Supporting Member of TMP10 Sep 2020 5:54 p.m. PST

We (Colby Street Irregulars) had a convention load out list years ago. From what I can recall it mostly dealt with not forgetting the items needed to run the game. Dice, rules, table cover and most of all troops. I've helped run miniatures conventions here in NW Ohio for many years and one thing we always had was the Colby Crash Cart, loaded with everything needed to run an event. There is nothing more distressful then to see a GM walk up and say they cannot run because of a wayward box of supplies.

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