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"The Last Days of Blackbeard" Topic

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©1994-2021 Bill Armintrout
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Tango01 Supporting Member of TMP16 Mar 2020 9:58 p.m. PST

"For the 18 men aboard the French merchant ship Rose Emelye, the evening of August 23, 1718, was shaping up to be as routine as the 167 that had preceded it since they'd left Nantes. They'd spent the spring following the winds and currents across the Atlantic to tropical Martinique, and much of the summer unloading French cargo and taking on bags of cocoa and barrels of freshly refined sugar. Now they were following the Gulf Stream home in the company of another French merchant ship, La Toison d'Or, sailing just a stone's throw behind and to leeward. The American mainland had disappeared behind the horizon days before. The next day would raise Bermuda above the horizon, the final waypoint before making landfall in Europe.

Then, as the sun sank low in the sky, someone spotted sails bearing down on their stern.

Over the next three hours the sky grew dark and the vessel drew ever closer. To the Frenchmen's relief, it was a tiny vessel: a sloop with Spanish lines better suited to shuttling cargo between Caribbean islands than to crossing an ocean. Still, something wasn't right. What was it doing out here in the open ocean, and why was it on an intercept course with the Frenchmen's much larger oceangoing merchant ships? As the mysterious sloop overtook them and pulled alongside, they knew they would have answers soon enough…"
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Personal logo Florida Tory Supporting Member of TMP17 Mar 2020 3:06 a.m. PST

Interesting reading; thanks for posting.


Prince Alberts Revenge17 Mar 2020 6:51 a.m. PST

Great read. Very interesting by a knowledgeable author. Having visited Ocracoke, I've always wanted to game Blackbeard's last battle. I have ships and crews in 15mm and now I have the ships for Oak and Iron now.

Raynman Supporting Member of TMP17 Mar 2020 7:00 a.m. PST

Good read!

Tango01 Supporting Member of TMP18 Mar 2020 10:20 a.m. PST

Happy you like it my friends!. (smile)


Thresher01 Supporting Member of TMP18 Mar 2020 1:36 p.m. PST

Yes, thank you for sharing.

There are rules on-line, in one wargaming mag, for a skirmish.

Teach took 20 sword cuts/hits, and 5 shots to succumb, so he gets a lot of saves for that. Maynard, I think, should get fewer, but he has allies to help.

I still need to find a few suitably sized, unarmed fishing sloops to go up against Blackbeard's vessel.

Tango01 Supporting Member of TMP18 Mar 2020 7:57 p.m. PST

Glad you like it too my friend! (smile)


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