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"What Chess can teach us about the Future of..." Topic


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Tango0106 Jan 2020 9:16 p.m. PST

… AI AND WAR

"Will artificial intelligence (AI) change warfare? It's hard to say. AI itself is not new — the first AI neural network was designed in 1943. But AI as a critical factor in competitions is relatively novel and, as a result, there's not much data to draw from. However, the data that does exist is striking. Perhaps the most interesting examples are in the world of chess. The game has been teaching military strategists the ways of war for hundreds of years and has been a testbed for AI development for decades.

Military officials have been paying attention. Deputy Defense Secretary Robert Work famously used freestyle (or Centaur) chess to promote the third offset strategy, where humans and computers work together, combining human strategy and computer speed to eliminate blunders while allowing humans to focus on the big picture. Since then, AI and supercomputers have continued to reshape how chess is played. Technology has helped to level the playing field — the side with the weaker starting position is no longer at such a disadvantage. Likewise, intimidation from the threat of superhuman computers has occasionally led to some unorthodox behaviors, even in human-only matches…."
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Stryderg07 Jan 2020 1:24 p.m. PST

Yeah, but chess has well defined rules that are pretty easy to understand. War has shifting goals, political elements and allies/enemies that could leave or jump in at any time.

Not saying AI can't keep up, just wondering how good the programmers are.

Tango0107 Jan 2020 8:26 p.m. PST

(smile)


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