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"1870 battle using hybrid rules system" Topic


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563 hits since 11 Dec 2019
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Comments or corrections?

Jcfrog11 Dec 2019 11:01 a.m. PST

on my site
ultimaratioregis.com/page38.html
I used a scenario from WARNING ORDER 52.
It worked fine.Keeping the AOE simplicity which allows it to be grasped by (almost) anyone in 15 minutes. I always thought the fire and fury system lacked command problems, here that would get you a moderate feel of the difference in flexibility between french and Germans in 1870, that "1870-71" rules give well. Any one felt the same? tried something alike?

ChrisBBB2 Supporting Member of TMP13 Dec 2019 4:10 p.m. PST

From Vincent Tsao's review of BBB:
link

'I find the game to be a good, simple, sturdy system for fighting grand-tactical battles of the 19th Century. I've been working on my own grand-tactical rules for a while and feel like I no longer have to pursue that. BBB is pretty much what I was looking for. There is command & control, done simply. You can tweak it for different armies. Truly slow armies can be declared passive, giving them a -1 modifier on the movement table. With the bell curve produced by 2D6 that modifier will have more effect than you think. Better armies can have more generals on the field. They give a +1 modifier for movement.'

Rating the French army Passive and giving it fewer generals than the Germans is simple but subtle in its effect, and for 1870 battles it does give that very different feel you're looking for. Try getting the French moving in a coordinated way at Mars-la-Tour …

Chris

Bloody Big BATTLES!
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