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"Playtest scenario for FF; Convoy Intercept" Topic


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611 hits since 26 Sep 2019
©1994-2024 Bill Armintrout
Comments or corrections?

Joe Legan26 Sep 2019 6:18 p.m. PST

Had 2 dogboats intercept a german convoy in the north sea to try out a new way to handle enemy forces in Flotilla Forward.
Playtest here:
link

Enjoy

Joe

Just Jack Supporting Member of TMP26 Sep 2019 8:37 p.m. PST

Looks cool, Joe, though I'm still not sure if it was just gas, as I'm not sure what the problem was exactly, but seemed to work to me.

But I gotta know what happened to Saunders! And being USAF, of course you had no problem with just leaving him behind ;)

V/R,
Jack

Joe Legan28 Sep 2019 8:48 a.m. PST

Jarhead
Will take your challenge! Will use the All Knowing Odds Table to see is Saunders boat is still afloat. (Probable) and see if Jerry stuck around to recover with a small escort ( possible) then play from there
Currently playing an air battle overthe kuban river inspired by your coral sea stuff as Russians are going to rocket my new siebel ferries

Just Jack Supporting Member of TMP28 Sep 2019 7:18 p.m. PST

If the Germans got him, we're going to need to see a cross-channel raid to recover him and his crew!

I shall look forward to your dogfight and it's associated river battle. I'm hoping to someday get to truly integrated campaigns where what happens in the sea and air fights affects the land fights.

I played my third and last game of "KG Peiper's Charge" today, looking to finish up Coral Sea tomorrow.

V/R,
Jack

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