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"Hobby Bunker Game Day" Topic


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331 hits since 13 Aug 2019
©1994-2019 Bill Armintrout
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Charles BTB13 Aug 2019 5:41 a.m. PST

10th Hobby Bunker Game Day August 24, 2019
33 Exchange Street, Malden, MA 02148

Preliminary Event List

Morning

Gunfight on the Arctic Circle WWII Naval Battle

Battle for the Rhone 300 BCE

The Fight for Sudan 1880's

Check Your 6 Jet Age

WWII Micro Armor Game

Afternoon

Rathcoole Ambush Irish War of Independence

Ancient Battle Demo

Evening

Big Black Powder Napoleonic Battle

Others TBD
link

Dentatus Fezian13 Aug 2019 10:44 a.m. PST

Looks like a good line up. Keep meaning to visit but the drive from the Cape in the summer is a killer.

batesmotel3413 Aug 2019 12:48 p.m. PST

Dentatus, I would think that leaving the Cape in the morning and returning at night for the Cape should avoid most of the traffic by being a reverse commute on a Saturday?

Chris

Charles BTB19 Aug 2019 4:44 a.m. PST

10th Annual Hobby Bunker Game Day
August 24 2019
Morning 10 am
1) Event Name: Battle for the Rhône, 300 BCE
Description: The Greek colony of Masillia (Marseille) had a mixed population of Greeks, Romans and Gauls. They didn't always get along with their neighbors, and control of the lucrative trade up the Rhône River must be protected.
GM: Maureen Reddington-Wilde
Period: Ancient
Rules: DBA
Players: 10
Table: 1

2) Event Name: A Handful of Swallows
Description: North Vietnam 1965. The first air battle between the USN and VPAF.
GM: Tom Ballou
Period: Vietnam
Rules: CY6: Jet Age
Players: 6
Table: 3

3) Event Name: Name Gunfight on the Arctic Circle
Description: May 1942 the USS Washington and her escorts have been assigned to assist the Royal navy in providing distant escort to convoy PQ-15 to Murmansk. Tirpitz and other heavy German units have sortied. The British ships have had to turn back because of a collision between two major ships leaving the US task force to face the Germans on their own. The two fleets will meet the Ice coked and foggy waters of the Norwegian Sea. Submarines air craft and other ships could be just over the horizon as both fleets engage. Historical Note: The Washington did in fact escort convoys PQ-15 and the King George V was forced to turn back due to ramming the destroyer Punjabi. The German's didn't make and appearance and one of the only chances for a "one-on-one" duel between an American and German Battle ship was lost to history.
GM: Adam Carriere
Period: WWII
Rules: Naval Thunder (with some personal modifications)
Players: 6
Table: 4


4) Event Name: Clash In Western France
Description: A month after D-Day in Normandy the Allies continue to try and punch their way out of France while the Axis forces throw in everything they can to stop them! 1/285 scale Micro Armor
GM: Gabriel Landowski
Period: WWII
Rules: Manoeuvre: Modern rules
Players: 6
Table: 5

5) Event Name: The Sudan
Description: Big 54mm toy soldier game
GM: Matt Murphy
Period: 19th Century
Rules: Trench Wars
Players: 8
Table: 2


Afternoon 2pm
6) Event Name: The Rathcoole Ambush
Description: It was June 16th 1921, when the Cork second brigade of the Irish Republican Army (IRA) sprang an ambush on a four vehicle convoy of the Auxiliary Division of the Royal Irish Constabulary (ADRIC). Join in and see if the IRA ambush succeeds, or if the Auxillaries ("Auxies") will stifle the boys from County Cork plans.
GM: Patrick McGarrity
Period: Irish War of Independence
Rules: Bolt Action
Players: 6
Table: 1

7) Event Name: Samurai-Chinese Battle 15mm
Description: Art De La Guerre is a set of rules for miniatures that allows you to fight battles ranging from early Antiquity (3000 BC) to the end of the Middle-ages (1500 AD). Each player commands an army of twenty or so units.
GM: Bob Rioux and Chris buckley
Period: Ancients
Rules: Art de la Guerre
Players: 8
Table: 3

8) Event Name: "With fire and sword" King Williams War, Raid on Salmon Falls March 27th 1690
Description: The village was destroyed, and most of its residents were killed or taken prisoner for transport back to Canada. They killed thirty-four men and carried away captive fifty-four persons, mostly women and children, and plundered and burnt the houses and mills. Militia mustered from Portsmouth and gave chase, but were driven off in a skirmish later that day. Hertel then continued on to raid Falmouth Maine. This game will take place at the start of the raid with the French and Indian objective being to plunder and burn, at least 50% of the village AND exit the board with more than 50% of your force before English reinforcements arrive. The English must eliminate 50% of the force or have, at least, 50% of the buildings standing at the end of the game.
GM: Dave Valentine
Period: 17th Century
Rules: 1676
Players: 6
Table: 4


9) Event Name: A Song Of Ice & Fire
Description: King Robert Baratheon is dead, and those in control of the great houses of Westeros have decided it's time that they had a representative on the iron throne.
GM: Courtney Recore
Period: Fantasy
Rules: A Song Of Ice & Fire
Players:
Table: 5

10) Event Name: Skirmish at the Signal Tower
Description: A detachment of Anglo-Spanish troops move out from Cadiz to secure a semaphore tower prior to a major sortie by the garrison. The French have put together a detachment which has been sent to take the tower as well. A large skirmish action fought using Too Fat Lardies Sharp Practice 2 rules.
GM: Mike Pavkovic
Period: Napoleonic
Rules: Sharp Practice 2
Players: 6
Table: 2


Afternoon 2pm or Evening 7 pm
11) Event Name: Skirmish with Skynet
Description: In the ravaged wasteland left after the nuclear holocaust of Judgement Day, the Human Resistance is locked in a desperate conflict against the pitiless forces of Skynet – the War Against the Machines. In this fast-playing tactical miniatures game, control either the daring Resistance soldiers and their salvaged vehicles or Skynet's relentless metal endoskeletons and H-Ks in a battle of mutual annihilation.
GM: Dan Eustace
Period: Science Fiction
Rules: Terminator Genisys
Players: 6
Table: 1

Evening 7 pm
12) Event Name: Battle of Möckern 1813
Description: A small country house surrounded by gardens and low walls and looking over the village was transformed into a fortress, with the French in cover behind its walls. Attacks went on all night, with most of the dead and wounded being down to the artillery. Another 2,000 French were captured and the battle ended in a French defeat, laying the foundations for the decisive defeat of Napoleon at Leipzig the following day – on the very same day as the battle of Möckern Blücher was made a field marshal.
GM: Richard Claydon
Period: Napoleonic
Rules: Black Powder
Players: 10
Table: 2

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